NMS15428
nameserver
Offline 185.253.183.240:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
-
03MODPlayers 183/225
-
04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does nameserver appear in Rust Tracker lists and filters?
On Rust Tracker, nameserver sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival mode for Rust; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for nameserver?
nameserver's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 40 days 9 hours since this world was made.
Location and Status
Is nameserver up, and how does its uptime hold?
Offline: nameserver confirmed offline, last seen 40 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 18 September 2026.
What Rust version is nameserver on?
Rust network protocol 2633 and build 164530 on Windows is what nameserver runs. Steam updates it for you; your game must share the protocol to join.
Where does nameserver sit?
Region: none published by nameserver. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.253.183.240:28015.
Player Count
Is nameserver busy?
Offline: nameserver, last seen 40 days 9 hours ago.
How does nameserver compare in the rankings?
Top – of all ranked servers, and #15,428 on seven-day player hours: nameserver.
Settings
Which settings and rules are confirmed on nameserver?
No gather rate appears in nameserver's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on nameserver?
Procedural map on nameserver, made by the game.
Connect
Which steps join nameserver?
To connect: start Rust, press F1, enter client.connect 185.253.183.240:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.