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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,891online PAX102,658playing OCC3,942with players WIPED 3H337
MODModded traffic
Callsign

CPA3244=

[RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10

Online EU 185.248.103.222:30015 checked 12m ago

3x weekly wipes moddedoxide
Clearance · join
Players now 1/ 300 0% full
7-day average1peak 1
Rank#3,244top 15% · #1219 in EU
Last wipe1d agoweekly schedule
Next wipe5d 12hWed 4 Nov, 06:22 UTC
Track history

Players

AveragePeakWipe
00.250.50.75119:0011:0019:0002:0009:0016:00Wiped Wed 28 Oct, 06:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0011:0019:0002:0009:0016:00Wiped Wed 28 Oct, 06:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Wednesday 4 November, 06:22 UTC, in 5d 12h.

Its weekly schedule tag · low confidence

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 5d 12hWed 4 Nov, 06:22 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 12d 12hWed 11 Nov, 06:22 UTC
  4. 19d 12hWed 18 Nov, 06:22 UTC
  5. 26d 12hWed 25 Nov, 06:22 UTC
  6. 33d 12hWed 2 Dec, 06:22 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 40d 12hWed 9 Dec, 06:22 UTC

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:22 UTC1d ago – – running 1
Sat 24 Oct, 09:49 UTC5d ago 1 held half 3.9 days 1
Fri 23 Oct, 04:32 UTC6d ago 1 – 1.2 days 1
Wed 21 Oct, 07:34 UTC8d ago 1 – 1.9 days 1
Tue 20 Oct, 08:46 UTC9d ago 1 – 0.9 days 1
Sat 17 Oct, 08:25 UTC12d ago 1 held half 3 days 0
Fri 16 Oct, 08:02 UTC13d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 579/650
  2. 02MOD
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    Players 245/325
  3. 03MOD
    Callsign UPS015EU · groups of 12+ · 3x · weekly · 97 on average [EU] Upsurge Main | 3x Vanilla | 27/10
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
    Callsign CCC016EU · groups of 8+ · 3x · weekly · 1 on average [CCCP] STALIN RUST [TRIO|X3|LOOT+] 28.10
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10: 3x Rust servers: live tracking, EU Rust servers, tracked live, Modded servers, tracked live and Rust tutorial servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.

How should you read the tags on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?

The game's server browser reads these tags from [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10: gmvanilla (Game mode): Vanilla survival is the mode; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 wipe?

The schedule of [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 cannot be confirmed, with too few wipes on record: the prediction follows its tag. Wednesday 4 November at 06:22 UTC is when the next wipe falls due. 35 hours since this world was made. Tags list a weekly wipe schedule.

Location and Status

How reliable is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10, and is it online now?

[RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 is up and online at this moment. By its own uptime figure, the last restart was roughly 33 hours ago. 158 of 168 hours up over the last 7 full days: 94% uptime. Rust Tracker logged it first on 14 October 2026.

What Rust version is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 on?

Confirmed for [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 run?

Server fps held an average of 221 across the last 48 hours, never below 80. Buildings, deployables and the rest of the world took it to a maximum of 2,991 entities. Peak memory use: 733 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 in?

In Europe, under its EU tag, is where [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.248.103.222:30015.

Player Count

How many players are on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 right now?

Slots 300; players on board 1: that is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 now. Seven-day average 1 players; peak 1. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 1 players.

Where does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 sit in the server rankings?

[RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 places #3,244 on seven-day player hours, #1,219 in Europe and in the top 15% of all ranked servers.

Settings

Which settings and rules are confirmed on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?

The name says it: [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 runs 3x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?

Generated by the game from seed 6474, the procedural map on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 measures 1,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?

To connect: start Rust, press F1, enter client.connect 185.248.103.222:30015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://i.imgur.com/nOcAYe1.png.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp300
Max players Capacity: 300 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.