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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,721online PAX61,329playing OCC3,285with players WIPED 3H177
MODModded traffic
Callsign

ALN15318

alone test server

Offline 185.246.113.251:48068 checked 17d ago

moddedoxide
Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,318top 70%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:14 UTC17d ago 3 – running 1
Sun 11 Oct, 16:33 UTC18d ago 4 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 4/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 125/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 121 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 45/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 10/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 45/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 207/215
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show alone test server?

Modded servers, tracked live — the Rust Tracker lists that include alone test server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on alone test server?

These tags are published by alone test server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on alone test server when wipe day lands?

Recent wipes averaged a peak of 4 players. 1 hours after the latest wipe, the crowd peaked.

When does alone test server wipe?

Too few wipes on record for alone test server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 17 days 7 hours.

Server Details

What is the uptime on alone test server, and is it online?

Tracking shows alone test server offline as of now, last seen 17 days 5 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 11 October 2026.

Which Rust build is alone test server running?

Confirmed for alone test server: Rust network protocol 2634 and build 167584, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is alone test server in?

Nothing on region from alone test server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.246.113.251:48068.

Player Count

Is alone test server busy?

Last seen 17 days 5 hours ago; alone test server is offline at present.

What rank does alone test server carry among Rust servers?

Seven-day player hours put alone test server at #15,318, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on alone test server?

Nothing in alone test server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for alone test server?

A procedural map runs on alone test server, generated by the game.

Connect

How do you get onto alone test server?

Open the console in Rust with F1 after starting the game, then type client.connect 185.246.113.251:48068. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players 500 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.