TST15468
test
Offline 185.238.28.71:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 60/500
-
02MODPlayers 121/100
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03MODPlayers 57/225
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04MODPlayers 29/700
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05MODPlayers 4/200
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06MODPlayers 9/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show test?
On Rust Tracker, test sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded.
What do the tags mean that test is listed under?
The game's server browser reads these tags from test: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; v2275 (Protocol): Join only if your game is on protocol 2275; ptrak (Networking): RakNet is the network layer — the game's standard; oxide (Oxide): Plugin framework confirmed: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; listed under Modded; h5f16b2db (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does test wipe?
Too few wipes on record for test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 42 days 1 hours since this world was made.
Server Details
Is test up, and how does its uptime hold?
Offline: test confirmed offline, last seen 42 days 1 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 16 September 2026.
Which Rust version is confirmed on test?
Confirmed for test: Rust network protocol 2275, Linux. The same protocol is required to join, and Steam updates it for you.
What location is test hosted in?
No region is published by test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.238.28.71:28015.
Population
Is test busy?
Offline: test, last seen 42 days 1 hours ago.
Where does test sit in the server rankings?
Top – of all ranked servers, and #15,468 on seven-day player hours: test.
Map and Rules
Which settings and rules are confirmed on test?
The name of test carries no gather rate. The group limit is not published. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. On: VAC, Valve's anti-cheat.
Connect
How do you get onto test?
To connect: start Rust, press F1, enter client.connect 185.238.28.71:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,v2275,h5f16b2db,stok,gmrust,oxide,modded
Game
gmrust
mp5
v2275
ptrak
Mods and access
oxide
modded
Other
h5f16b2db
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.