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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,845online PAX80,760playing OCC3,897with players WIPED 3H167
MODModded traffic
Callsign

SKN14048

Skin Test Local

Offline 185.228.124.78:28015 checked 5d ago

moddedoxide
Clearance · join
Players now 1/ 8 12% full
7-day average1peak 1
Rank#14,048top 63%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep24 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap16.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctSat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:34 UTC5d ago 1 – running 0
Sat 19 Sep, 17:54 UTC38d ago 1 halved by day 2 33.1 days 1
Sat 19 Sep, 09:41 UTC38d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Skin Test Local?

These Rust Tracker lists carry Skin Test Local: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Skin Test Local carry, and what do they mean?

These tags are published by Skin Test Local for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Skin Test Local on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 2 where it did not hold.

On what schedule does Skin Test Local wipe?

No next wipe to predict for Skin Test Local, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 5 days.

Server Details

How reliable is Skin Test Local, and is it online now?

Offline: Skin Test Local confirmed offline, last seen 5 days ago. 1 of 168 hours up over the last 7 full days: 1% uptime. Rust Tracker logged it first on 17 September 2026.

Which Rust version is confirmed on Skin Test Local?

Confirmed for Skin Test Local: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Skin Test Local in?

Nothing on region from Skin Test Local; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.228.124.78:28015.

Player Count

Is Skin Test Local busy?

Offline: Skin Test Local, last seen 5 days ago. Over seven days: average 1, peak 1 players.

How does Skin Test Local compare in the rankings?

Top 63% of all ranked servers, and #14,048 on seven-day player hours: Skin Test Local.

Map and Rules

Which settings and rules are confirmed on Skin Test Local?

Nothing in Skin Test Local's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Skin Test Local on?

Generated by the game from seed 1219563660, the procedural map on Skin Test Local measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Skin Test Local?

To connect: start Rust, press F1, enter client.connect 185.228.124.78:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players Slots: 8.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.