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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,801online PAX69,381playing OCC3,608with players WIPED 3H186
MODModded traffic
Callsign

PLL15441

pllm-test-1

Offline 185.226.156.2:28115 checked 16d ago

moddedcarbon
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,441top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show pllm-test-1?

On Rust Tracker, pllm-test-1 sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that pllm-test-1 is listed under?

The game's server browser reads these tags from pllm-test-1: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for pllm-test-1?

pllm-test-1's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 16 days 13 hours.

Location and Status

What is the uptime on pllm-test-1, and is it online?

Offline: pllm-test-1 confirmed offline, last seen 16 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 12 October 2026.

Which Rust version is confirmed on pllm-test-1?

Confirmed for pllm-test-1: Rust network protocol 2634 and build 167584, Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is pllm-test-1 in?

Region: none published by pllm-test-1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 185.226.156.2:28115.

Player Count

Is pllm-test-1 busy?

Offline now for pllm-test-1, last seen 16 days 12 hours ago.

How does pllm-test-1 compare in the rankings?

Top 71% of all ranked servers, and #15,441 on seven-day player hours: pllm-test-1.

Settings

Which settings and rules are confirmed on pllm-test-1?

The name of pllm-test-1 carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

What map is pllm-test-1 on?

Procedural map on pllm-test-1, made by the game.

How to Join

What is the way to join pllm-test-1?

To connect: start Rust, press F1, enter client.connect 185.226.156.2:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players Slots: 4.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.