BTO15478
Boat wars Gamemode | Deep Sea Training | Testing
Offline 185.218.195.135:20184 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 22/500
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02MODPlayers 132/100
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03MODPlayers 44/225
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04MODPlayers 8/700
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05MODPlayers 28/700
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06MODPlayers 50/200
Quick answers
From the figures on this page.
Filters
Where does Boat wars Gamemode | Deep Sea Training | Testing appear in Rust Tracker lists and filters?
On Rust Tracker, Boat wars Gamemode | Deep Sea Training | Testing sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that Boat wars Gamemode | Deep Sea Training | Testing is listed under?
These tags are published by Boat wars Gamemode | Deep Sea Training | Testing for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does Boat wars Gamemode | Deep Sea Training | Testing wipe?
Too few wipes on record for Boat wars Gamemode | Deep Sea Training | Testing to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 43 days 21 hours since this world was made.
Location and Status
How reliable is Boat wars Gamemode | Deep Sea Training | Testing, and is it online now?
Tracking shows Boat wars Gamemode | Deep Sea Training | Testing offline as of now, last seen 38 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 16 September 2026.
What Rust version is Boat wars Gamemode | Deep Sea Training | Testing on?
Confirmed for Boat wars Gamemode | Deep Sea Training | Testing: Rust network protocol 2633 and build 164530, Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is Boat wars Gamemode | Deep Sea Training | Testing in?
Nothing on region from Boat wars Gamemode | Deep Sea Training | Testing; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.218.195.135:20184.
Player Count
How many players are on Boat wars Gamemode | Deep Sea Training | Testing right now?
Offline now for Boat wars Gamemode | Deep Sea Training | Testing, last seen 38 days 19 hours ago.
What rank does Boat wars Gamemode | Deep Sea Training | Testing carry among Rust servers?
Top 68% of all ranked servers, and #15,478 on seven-day player hours: Boat wars Gamemode | Deep Sea Training | Testing.
Map and Rules
Which settings and rules are confirmed on Boat wars Gamemode | Deep Sea Training | Testing?
Nothing in Boat wars Gamemode | Deep Sea Training | Testing's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
What map is Boat wars Gamemode | Deep Sea Training | Testing on?
Procedural map on Boat wars Gamemode | Deep Sea Training | Testing, made by the game.
How to Join
Which steps join Boat wars Gamemode | Deep Sea Training | Testing?
Open the console in Rust with F1 after starting the game, then type client.connect 185.218.195.135:20184. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp40
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.