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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,698online PAX53,885playing OCC3,236with players WIPED 3H139
MODModded traffic
Callsign

THT15338=

That random server

Online 185.216.147.167:28080 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe98d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 129/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 127/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 187/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 75/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 9/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 18/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does That random server appear in Rust Tracker lists and filters?

On Rust Tracker, That random server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that That random server is listed under?

These tags are published by That random server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2631 (Protocol): Your game must be on protocol 2631 to connect; cs158240 (Build): The game build is 158240; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does That random server wipe?

The record holds too few of That random server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 98 days 14 hours.

Server Details

What is the uptime on That random server, and is it online?

Right now That random server is online. By its own uptime figure, the last restart was roughly 25 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is That random server on?

Rust network protocol 2631 and build 158240 is the build on That random server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on That random server?

Server fps held an average of 97 across the last 48 hours, never below 81. Maximum entities carried: 90,952, from buildings and deployables to everything else. Memory peaked at 2,656 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is That random server in?

No region is published by That random server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.216.147.167:28080.

Population

How many players are on That random server right now?

Tracking That random server: 0 of 50 slots filled. Seven-day average for this server: 0 players.

How does That random server compare in the rankings?

On player hours over seven days, That random server ranks #15,338, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on That random server?

The name of That random server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on That random server?

Generated by the game from seed 5, the procedural map on That random server measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto That random server?

To connect: start Rust, press F1, enter client.connect 185.216.147.167:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2631
Protocol Your game must be on protocol 2631 to connect.
cs158240
Build The game build is 158240.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.