THT15338=
That random server
Online 185.216.147.167:28080 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 129/500
-
02MODPlayers 127/100
-
03MODPlayers 187/225
-
04MODPlayers 75/700
-
05MODPlayers 9/200
-
06MODPlayers 18/1000
Quick answers
From the figures on this page.
Filters
Where does That random server appear in Rust Tracker lists and filters?
On Rust Tracker, That random server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that That random server is listed under?
These tags are published by That random server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2631 (Protocol): Your game must be on protocol 2631 to connect; cs158240 (Build): The game build is 158240; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does That random server wipe?
The record holds too few of That random server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 98 days 14 hours.
Server Details
What is the uptime on That random server, and is it online?
Right now That random server is online. By its own uptime figure, the last restart was roughly 25 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is That random server on?
Rust network protocol 2631 and build 158240 is the build on That random server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on That random server?
Server fps held an average of 97 across the last 48 hours, never below 81. Maximum entities carried: 90,952, from buildings and deployables to everything else. Memory peaked at 2,656 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is That random server in?
No region is published by That random server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.216.147.167:28080.
Population
How many players are on That random server right now?
Tracking That random server: 0 of 50 slots filled. Seven-day average for this server: 0 players.
How does That random server compare in the rankings?
On player hours over seven days, That random server ranks #15,338, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on That random server?
The name of That random server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on That random server?
Generated by the game from seed 5, the procedural map on That random server measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto That random server?
To connect: start Rust, press F1, enter client.connect 185.216.147.167:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.