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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H160
MODModded traffic
Callsign

STG16853

STAGING BRANCH - RUSTEAMEESTA

Offline 185.216.144.98:28080 checked 30d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,853top 71%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepThu 24 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:59 UTC30d ago 0 – running 0
Thu 24 Sep, 16:00 UTC35d ago 0 – 4.9 days 0
Tue 15 Sep, 14:49 UTC44d ago 3 halved by day 1 9 days 0
Mon 14 Sep, 11:22 UTC45d ago 3 – 1.1 days 1
Sun 13 Sep, 19:43 UTC46d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does STAGING BRANCH - RUSTEAMEESTA appear in Rust Tracker lists and filters?

On Rust Tracker, STAGING BRANCH - RUSTEAMEESTA sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on STAGING BRANCH - RUSTEAMEESTA?

Listed for the server browser to read, STAGING BRANCH - RUSTEAMEESTA publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on STAGING BRANCH - RUSTEAMEESTA when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.

On what schedule does STAGING BRANCH - RUSTEAMEESTA wipe?

No next wipe to predict for STAGING BRANCH - RUSTEAMEESTA, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 30 days 10 hours since this world was made.

Location and Status

What is the uptime on STAGING BRANCH - RUSTEAMEESTA, and is it online?

Tracking shows STAGING BRANCH - RUSTEAMEESTA offline as of now, last seen 30 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on STAGING BRANCH - RUSTEAMEESTA?

Rust network protocol 2633 and build 165217 on Windows is what STAGING BRANCH - RUSTEAMEESTA runs. The same protocol is required to join, and Steam updates it for you.

Where does STAGING BRANCH - RUSTEAMEESTA sit?

Region: none published by STAGING BRANCH - RUSTEAMEESTA. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.216.144.98:28080.

Player Count

What is the player count on STAGING BRANCH - RUSTEAMEESTA?

Last seen 30 days 5 hours ago; STAGING BRANCH - RUSTEAMEESTA is offline at present.

Where does STAGING BRANCH - RUSTEAMEESTA sit in the server rankings?

Top 71% of all ranked servers, and #16,853 on seven-day player hours: STAGING BRANCH - RUSTEAMEESTA.

Map and Rules

Which settings and rules are confirmed on STAGING BRANCH - RUSTEAMEESTA?

No gather rate appears in STAGING BRANCH - RUSTEAMEESTA's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for STAGING BRANCH - RUSTEAMEESTA?

Generated by the game from seed 1578372894, the procedural map on STAGING BRANCH - RUSTEAMEESTA measures 1,999. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join STAGING BRANCH - RUSTEAMEESTA?

To connect: start Rust, press F1, enter client.connect 185.216.144.98:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.