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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,909online PAX102,314playing OCC3,972with players WIPED 3H409
MODModded traffic
Callsign

SLV2765=

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

Online EU 185.216.144.68:28540 checked 9m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 3/ 50 6% full
7-day average1peak 7
Rank#2,765top 12% · #1054 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 14d 0hThu 12 Nov, 17:53 UTC
  3. 35d 1hThu 3 Dec, 19:00 UTCFW
  4. 42d 0hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 8 – running 3
Thu 1 Oct, 18:32 UTC FW27d ago 5 halved by day 8 14 days 0
Thu 17 Sep, 17:56 UTC41d ago 3 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 90/100
  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

On Rust Tracker, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

These tags are published by [EU] Salvaged-Life | PVE | NPC | ZOMBIES | for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | on wipe day?

The average peak across recent wipes: 5 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The fall below half came by day 8 where it did not hold.

When does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe?

At [EU] Salvaged-Life | PVE | NPC | ZOMBIES | the wipes follow a every 4 weeks on Thursday at 17:53 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 13 days 23 hours. A two-weekly wipe schedule is published in its tags.

Server Details

What is the uptime on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, and is it online?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is up and online at this moment. The uptime it reports puts the last restart about 1 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Confirmed for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?

Average server fps over the last 48 hours: 93, with a low of 42. Buildings, deployables and the rest of the world took it to a maximum of 92,323 entities. Memory peaked at 4,203 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | in?

Listed in Europe under EU: that is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.216.144.68:28540.

Population

Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | busy?

Tracking [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: 3 of 50 slots filled. Peak of 7 in the last seven days, average 1 players. At 19:00 UTC it drew its highest average of the last 48 hours: 4 players.

How does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | compare in the rankings?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | places #2,765 on seven-day player hours, #1,054 in Europe and in the top 12% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Nothing in [EU] Salvaged-Life | PVE | NPC | ZOMBIES |'s name states a gather rate. The group limit is 20 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | on?

Generated by the game from seed 20, the procedural map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | measures 4,200. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Salvaged Life Maps.

How to Join

What is the way to join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Open the console in Rust with F1 after starting the game, then type client.connect 185.216.144.68:28540. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/jymGN2PPjd.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts20
Group limit No team may exceed 20.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.