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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,869online PAX97,045playing OCC3,902with players WIPED 3H396
MODModded traffic
Callsign

LCL14681

Local Turret Test

Offline 185.215.184.138:28015 checked 3d ago

moddedoxide
Clearance · join
Players now 1/ 5 20% full
7-day average0peak 1
Rank#14,681top 66%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:16 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Local Turret Test appear in Rust Tracker lists and filters?

On Rust Tracker, Local Turret Test sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that Local Turret Test is listed under?

The game's server browser reads these tags from Local Turret Test: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Local Turret Test on wipe day?

Recent wipes averaged a peak of 1 players. 14 hours after the latest wipe, the crowd peaked.

When does Local Turret Test wipe?

Too few wipes on record for Local Turret Test to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 3 days 23 hours.

Location and Status

Is Local Turret Test up, and how does its uptime hold?

Offline: Local Turret Test confirmed offline, last seen 3 days 8 hours ago. Uptime stood at 1% for the last 3 full days, 1 of 72 hours online. Rust Tracker logged it first on 25 October 2026.

Which Rust version is confirmed on Local Turret Test?

Rust network protocol 2635 and build 168909 on Windows is what Local Turret Test runs. The same protocol is required to join, and Steam updates it for you.

Which location is Local Turret Test in?

No region is published by Local Turret Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 185.215.184.138:28015.

Population

What is the player count on Local Turret Test?

Offline now for Local Turret Test, last seen 3 days 8 hours ago. Over seven days: average 0, peak 1 players.

What rank does Local Turret Test carry among Rust servers?

On player hours over seven days, Local Turret Test ranks #14,681, inside the top 66% of all ranked servers.

Settings

Which settings and rules are confirmed on Local Turret Test?

Nothing in Local Turret Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Local Turret Test?

Generated by the game: the procedural map on Local Turret Test.

Connect

Which steps join Local Turret Test?

To connect: start Rust, press F1, enter client.connect 185.215.184.138:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.