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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,879online PAX98,401playing OCC3,904with players WIPED 3H400
MODModded traffic
Callsign

SHC252↑

ShockRust | Green | MAX 4

Online 185.207.214.212:35400 checked 11m ago

moddedoxide
Clearance · join
Players now 97/ 250 39% full
7-day average75peak 174
Rank#252top 1%
Last wipe6d agono schedule published
Next wipe20hFri 30 Oct, 12:56 UTC
Track history

Players

AveragePeak
05010015020017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Friday 30 October, 12:56 UTC, in 20h.

Every Friday at 12:56 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak160players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 20hFri 30 Oct, 12:56 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 7d 20hFri 6 Nov, 12:56 UTC
  4. 14d 20hFri 13 Nov, 12:56 UTC
  5. 21d 20hFri 20 Nov, 12:56 UTC
  6. 28d 20hFri 27 Nov, 12:56 UTC
  7. 35d 2hThu 3 Dec, 19:00 UTCFW
  8. 35d 20hFri 4 Dec, 12:56 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 174, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:56 UTC6d ago 174 – running 32
Fri 16 Oct, 12:52 UTC13d ago 167 halved by day 6 7 days 43
Fri 9 Oct, 12:51 UTC20d ago 140 halved by day 6 7 days 0
Fri 9 Oct, 06:28 UTC20d ago 140 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 154/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 183/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 98/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 239/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 348/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry ShockRust | Green | MAX 4?

On Rust Tracker, ShockRust | Green | MAX 4 sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 50; Average players: 50+ on average.

What do the tags mean that ShockRust | Green | MAX 4 is listed under?

Listed for the server browser to read, ShockRust | Green | MAX 4 publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp250 (Max players): Capacity: 250 slots; v2556 (Protocol): Your game must be on protocol 2556 to connect; cs104046 (Build): Build: 104046; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on ShockRust | Green | MAX 4 on wipe day?

At their busiest, recent wipes averaged 160 players. 2 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 6 the crowd dropped below half where it did not hold.

On what schedule does ShockRust | Green | MAX 4 wipe?

At ShockRust | Green | MAX 4 the wipes follow a every Friday at 12:56 UTC rhythm. Friday 30 October at 12:56 UTC is when the next wipe falls due. 6 days 3 hours since this world was made.

Location and Status

How reliable is ShockRust | Green | MAX 4, and is it online now?

ShockRust | Green | MAX 4 is up and online at this moment. By its own uptime figure, the last restart was roughly 11 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 23 September 2026.

Which Rust build is ShockRust | Green | MAX 4 running?

Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Green | MAX 4 runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on ShockRust | Green | MAX 4?

For the last 48 hours it averaged 150 server fps; the floor was 57. Peak entity count: 210,895, covering buildings, deployables and all else in the world. It drew as much as 5,042 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does ShockRust | Green | MAX 4 sit?

No region is published by ShockRust | Green | MAX 4. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.207.214.212:35400.

Population

How many players are on ShockRust | Green | MAX 4 right now?

ShockRust | Green | MAX 4 is at 97 players, capacity 250. Peak of 174 in the last seven days, average 75 players. At 17:00 UTC it drew its highest average of the last 48 hours: 120 players.

Where does ShockRust | Green | MAX 4 sit in the server rankings?

Seven-day player hours put ShockRust | Green | MAX 4 at #252, within the top 1% of all ranked servers.

Settings

Which settings and rules are confirmed on ShockRust | Green | MAX 4?

The name of ShockRust | Green | MAX 4 carries no gather rate. The group limit is not published. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for ShockRust | Green | MAX 4?

The map on ShockRust | Green | MAX 4 is procedural, size 3,250, seed 2147483647, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto ShockRust | Green | MAX 4?

To connect: start Rust, press F1, enter client.connect 185.207.214.212:35400 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://shockproject.pro.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp250
Max players Capacity: 250 slots.
v2556
Protocol Your game must be on protocol 2556 to connect.
cs104046
Build Build: 104046.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.