SHC871↑
ShockRust | Fight
Online 185.207.214.212:35200 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 162/500
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02MODPlayers 123/100
-
03MODPlayers 184/225
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04MODPlayers 74/700
-
05MODPlayers 14/200
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06MODPlayers 22/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show ShockRust | Fight?
Modded servers, tracked live — the Rust Tracker lists that include ShockRust | Fight. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10; Average players: 10+ on average.
What do the tags mean that ShockRust | Fight is listed under?
These tags are published by ShockRust | Fight for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; v2556 (Protocol): To join, your game must match protocol 2556; cs104046 (Build): This server runs game build 104046; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for ShockRust | Fight?
The record holds too few of ShockRust | Fight's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 118 days 15 hours since this world was made.
Location and Status
How reliable is ShockRust | Fight, and is it online now?
Right now ShockRust | Fight is online. The uptime it reports puts the last restart about 13 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is ShockRust | Fight on?
Rust network protocol 2556 and build 104046 is the build on ShockRust | Fight; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Is ShockRust | Fight holding performance?
For the last 48 hours it averaged 60 server fps; the floor was 58. Maximum entities carried: 4,857, from buildings and deployables to everything else. It drew as much as 1,168 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is ShockRust | Fight hosted in?
No region is published by ShockRust | Fight. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 185.207.214.212:35200.
Population
How many players are on ShockRust | Fight right now?
Slots 50; players on board 29: that is ShockRust | Fight now. Peak of 43 in the last seven days, average 12 players. At 19:00 UTC it drew its highest average of the last 48 hours: 27 players.
Where does ShockRust | Fight sit in the server rankings?
On player hours over seven days, ShockRust | Fight ranks #871, inside the top 4% of all ranked servers.
Settings
Which settings and rules are confirmed on ShockRust | Fight?
Nothing in ShockRust | Fight's name states a gather rate. No group limit is published. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on ShockRust | Fight?
A procedural map of size 1,500 runs on ShockRust | Fight, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
What is the way to join ShockRust | Fight?
Open the console in Rust with F1 after starting the game, then type client.connect 185.207.214.212:35200. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust
mp50
v2556
cs104046
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.