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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,650online PAX43,642playing OCC2,909with players WIPED 3H103
MODModded traffic
Callsign

CST1399=

2[PvE]Тульский|Русский|Custom+Ивенты

Online 185.207.214.209:35100 checked 10m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 200 0% full
7-day average5peak 15
Rank#1,399top 6%
Last wipe17d agobiweekly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152004:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.

The force wipe · high confidence

usual gap0.5 daysbetween real wipes
wipe-day peak18players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 10d 1hMon 9 Nov, 05:35 UTC
  3. 24d 1hMon 23 Nov, 05:35 UTC
  4. 34d 15hThu 3 Dec, 19:00 UTCFW
  5. 38d 1hMon 7 Dec, 05:35 UTC

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:35 UTC17d ago 20 – running 1
Sun 11 Oct, 18:25 UTC18d ago 17 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does 2[PvE]Тульский|Русский|Custom+Ивенты appear in Rust Tracker lists and filters?

On Rust Tracker, 2[PvE]Тульский|Русский|Custom+Ивенты sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does 2[PvE]Тульский|Русский|Custom+Ивенты carry, and what do they mean?

These tags are published by 2[PvE]Тульский|Русский|Custom+Ивенты for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on 2[PvE]Тульский|Русский|Custom+Ивенты on wipe day?

The average peak across recent wipes: 18 players. 38 hours after the latest wipe, the crowd peaked.

When does 2[PvE]Тульский|Русский|Custom+Ивенты wipe?

The prediction for 2[PvE]Тульский|Русский|Custom+Ивенты follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 17 days 21 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

Is 2[PvE]Тульский|Русский|Custom+Ивенты up, and how does its uptime hold?

Tracking shows 2[PvE]Тульский|Русский|Custom+Ивенты online as of now. By its own uptime figure, the last restart was roughly 10 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 11 October 2026.

Which Rust build is 2[PvE]Тульский|Русский|Custom+Ивенты running?

Rust network protocol 2635 and build 168909 is the build on 2[PvE]Тульский|Русский|Custom+Ивенты; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is 2[PvE]Тульский|Русский|Custom+Ивенты holding performance?

Average server fps over the last 48 hours: 59, with a low of 56. Buildings, deployables and the rest of the world took it to a maximum of 119,321 entities. It drew as much as 3,570 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is 2[PvE]Тульский|Русский|Custom+Ивенты hosted in?

The name of 2[PvE]Тульский|Русский|Custom+Ивенты points to Europe, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.207.214.209:35100.

Population

Is 2[PvE]Тульский|Русский|Custom+Ивенты busy?

Tracking 2[PvE]Тульский|Русский|Custom+Ивенты: 0 of 200 slots filled. Over seven days: average 5, peak 15 players. Busiest window in 48 hours: 13:00 UTC, 10 players on average.

What rank does 2[PvE]Тульский|Русский|Custom+Ивенты carry among Rust servers?

Seven-day player hours put 2[PvE]Тульский|Русский|Custom+Ивенты at #1,399, within the top 6% of all ranked servers.

Settings

Which settings and rules are confirmed on 2[PvE]Тульский|Русский|Custom+Ивенты?

No gather rate appears in 2[PvE]Тульский|Русский|Custom+Ивенты's name. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for 2[PvE]Тульский|Русский|Custom+Ивенты?

A procedural map of size 4,096 runs on 2[PvE]Тульский|Русский|Custom+Ивенты, generated by the game from seed 1. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join 2[PvE]Тульский|Русский|Custom+Ивенты?

Open the console in Rust with F1 after starting the game, then type client.connect 185.207.214.209:35100. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://trg.gamestores.app/.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp200
Max players Slots: 200.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.