TST15858
Testing
Offline 185.207.214.206:35555 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 162/500
-
02MODPlayers 128/100
-
03MODPlayers 191/225
-
04MODPlayers 96/700
-
05MODPlayers 234/700
-
06MODPlayers 349/350
Quick answers
From the figures on this page.
Tags
Where does Testing appear in Rust Tracker lists and filters?
On Rust Tracker, Testing sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Testing carry, and what do they mean?
Listed for the server browser to read, Testing publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Testing?
Testing's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 2 hours since this world was made.
Server Details
How reliable is Testing, and is it online now?
Offline now, Testing was last seen 18 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 5 October 2026.
Which Rust build is Testing running?
Confirmed for Testing: Rust network protocol 2634 and build 166652, Linux. To join, your game must be on the same protocol; Steam handles the update.
What location is Testing hosted in?
Nothing on region from Testing; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.207.214.206:35555.
Population
What is the player count on Testing?
Offline now for Testing, last seen 18 days 20 hours ago.
What rank does Testing carry among Rust servers?
Top 72% of all ranked servers, and #15,858 on seven-day player hours: Testing.
Settings
Which settings and rules are confirmed on Testing?
The name of Testing carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
Which map is loaded on Testing?
Generated by the game from seed 78941876, the procedural map on Testing measures 1,024. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name CraggyIsland.
Connect
How do you get onto Testing?
Open the console in Rust with F1 after starting the game, then type client.connect 185.207.214.206:35555. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp40
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.