URB1966=
URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]
Online 185.207.214.206:35015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, and #169 of the trio servers (top 27%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 11:59 UTC, in 3d 10h.
Every Monday at 11:59 UTC · high confidence
Coming wipes
- 3d 10hMon 2 Nov, 11:59 UTC
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 10d 10hMon 9 Nov, 11:59 UTC
- 17d 10hMon 16 Nov, 11:59 UTC
- 24d 10hMon 23 Nov, 11:59 UTC
- 31d 10hMon 30 Nov, 11:59 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 38d 10hMon 7 Dec, 11:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:59 UTC3d ago | 7 | – | running | 2 |
| Mon 19 Oct, 11:58 UTC10d ago | 5 | held half | 7 days | 1 |
| Mon 12 Oct, 12:03 UTC17d ago | 6 | halved by day 2 | 7 days | 1 |
| Mon 5 Oct, 11:59 UTC24d ago | 3 | held half | 7 days | 2 |
| Thu 1 Oct, 17:57 UTC FW28d ago | 3 | held half | 3.8 days | 1 |
| Mon 28 Sep, 12:00 UTC31d ago | 3 | held half | 3.2 days | 0 |
| Mon 21 Sep, 11:58 UTC38d ago | 5 | halved by day 4 | 7 days | 0 |
| Mon 14 Sep, 12:02 UTC45d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 523/525
-
02MODPlayers 191/225
-
03MODPlayers 60/200
-
04MODPlayers 27/300
-
05MODPlayers 15/200
-
06MODPlayers 28/50
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
On Rust Tracker, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sits in these lists: 3x Rust servers: live tracking, Modded servers, tracked live and Trio Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 3x.
How should you read the tags on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The game's server browser reads these tags from URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]: gmvanilla (Game mode): Survival in vanilla mode; mp250 (Max players): Slots: 250; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Who operates URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
A urban-rust.org hostname is published by URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], as it is by 3 other servers we track; same operator, most likely.
Wipe Schedule
What should you expect on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] when wipe day lands?
At their busiest, recent wipes averaged 6 players. 24 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 80% of the time. The fall below half came by day 2 where it did not hold.
On what schedule does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] wipe?
At URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] the wipes follow a every Monday at 11:59 UTC rhythm. Monday 2 November at 11:59 UTC is when the next wipe falls due. Its world went live 3 days 13 hours.
Server Details
Is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] up, and how does its uptime hold?
Right now URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is online. About 21 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Confirmed for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] run?
Average server fps over the last 48 hours: 98, with a low of 92. Peak entity count: 71,830, covering buildings, deployables and all else in the world. Peak memory use: 3,110 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] hosted in?
No region is published by URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 185.207.214.206:35015.
Player Count
What is the player count on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Tracking URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]: 0 of 250 slots filled. Seven-day average 2 players; peak 15. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 3 players.
Where does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sit in the server rankings?
Seven-day player hours put URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] at #1,966, within the top 9% of all ranked servers. Within the trio group it sits at #169.
Settings
Which settings and rules are confirmed on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Going by its name, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] runs 3x gather. trio sets the cap: groups are limited to 3 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is confirmed for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The map on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is procedural, size 3,500, seed 1492257013, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
To connect: start Rust, press F1, enter client.connect 185.207.214.206:35015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://urban-rust.org.
Server tags
What each one means.
Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts3
Game
gmvanilla
mp250
ts3
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.