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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,704online PAX61,057playing OCC3,258with players WIPED 3H178
MODModded traffic
Callsign

URB2068=

URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]

Online 185.207.214.206:35010 checked 13m ago

5x vanillamoddedcarbon
Clearance · join
Players now 1/ 250 0% full
7-day average2peak 14
Rank#2,068top 9%
Last wipe2d agono schedule published
Next wipe4d 11hTue 3 Nov, 11:58 UTC
Track history

Players

AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Tuesday 3 November, 11:58 UTC, in 4d 11h.

Every Tuesday at 11:58 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held60%else halves by day 3.5

Coming wipes

  1. 4d 11hTue 3 Nov, 11:58 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 11d 11hTue 10 Nov, 11:58 UTC
  4. 18d 11hTue 17 Nov, 11:58 UTC
  5. 25d 11hTue 24 Nov, 11:58 UTC
  6. 32d 11hTue 1 Dec, 11:58 UTC
  7. 34d 18hThu 3 Dec, 19:00 UTCFW
  8. 39d 11hTue 8 Dec, 11:58 UTC

The first 48 hours of its last wipes

Tue 27 OctTue 20 OctTue 13 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:58 UTC2d ago 14 – running 1
Tue 20 Oct, 11:59 UTC9d ago 1 halved by day 1 7 days 1
Tue 13 Oct, 12:00 UTC16d ago 9 held half 7 days 1
Tue 6 Oct, 11:58 UTC23d ago 9 halved by day 6 7 days 4
Thu 1 Oct, 17:58 UTC FW28d ago 9 held half 4.8 days 4
Tue 29 Sep, 11:58 UTC30d ago 10 held half 2.2 days 3
Tue 22 Sep, 12:00 UTC37d ago 11 held half 7 days 1
Tue 15 Sep, 11:59 UTC44d ago 10 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] appear in Rust Tracker lists and filters?

These Rust Tracker lists carry URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]: 5x Rust servers, tracked and Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

What do the tags mean that URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] is listed under?

Listed for the server browser to read, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp250 (Max players): 250 slots on this server; ts99 (Group limit): Team limit: 99; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] publishes a urban-rust.org hostname. 3 other servers we track do too, so the same operator most likely runs them.

Wipe Times

What happens on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] on wipe day?

The average peak across recent wipes: 8 players. 25 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 60% of the time. In the other cases, half the peak was lost by day 3.5.

Which wipe times are confirmed for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Wipe rhythm at URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]: every Tuesday at 11:58 UTC. Tuesday 3 November at 11:58 UTC is when the next wipe falls due. This world has been running 2 days 12 hours.

Server Details

How reliable is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ], and is it online now?

Tracking shows URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] online as of now. The uptime it reports puts the last restart about 20 hours ago. 143 of 168 hours up over the last 7 full days: 85% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] running?

Confirmed for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Server fps held an average of 227 across the last 48 hours, never below 131. Buildings, deployables and the rest of the world took it to a maximum of 70,787 entities. Memory peaked at 3,574 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] in?

Region: none published by URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.207.214.206:35010.

Player Count

Is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] busy?

URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] is at 1 players, capacity 250. Over seven days: average 2, peak 14 players. Busiest window in 48 hours: 12:00 UTC, 12 players on average.

How does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] compare in the rankings?

On player hours over seven days, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] ranks #2,068, inside the top 9% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Going by its name, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] runs 5x gather. 99 players is the group cap. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

The map on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] is procedural, size 3,500, seed 366208142, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Open the console in Rust with F1 after starting the game, then type client.connect 185.207.214.206:35010. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://urban-rust.org.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp250
Max players 250 slots on this server.
ts99
Group limit Team limit: 99.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.