WLD15863
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 185.207.139.27:28020 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 21h.
Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 895/1060
-
02MODPlayers 157/1000
-
03MODPlayers 233/300
-
04MODPlayers 284/1900
-
05MODPlayers 54/100
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06MODPlayers 37/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [WILDCORE] EU 2X | TEST | WEEKLY?
On Rust Tracker, [WILDCORE] EU 2X | TEST | WEEKLY sits in these lists: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the tags mean that [WILDCORE] EU 2X | TEST | WEEKLY is listed under?
The game's server browser reads these tags from [WILDCORE] EU 2X | TEST | WEEKLY: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Every week it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
Estimated from weekly: 7 days after its last wipe: the next wipe at [WILDCORE] EU 2X | TEST | WEEKLY. Due on Friday 30 October at 12:38 UTC: its next wipe. Its world went live 20 days 2 hours. A weekly wipe schedule is published in its tags.
Location and Status
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?
Tracking shows [WILDCORE] EU 2X | TEST | WEEKLY offline as of now, last seen 20 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 9 October 2026.
What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?
Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. The same protocol is required to join, and Steam updates it for you.
Which location is [WILDCORE] EU 2X | TEST | WEEKLY in?
In Europe, under its EU tag, is where [WILDCORE] EU 2X | TEST | WEEKLY lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.207.139.27:28020.
Player Count
How many players are on [WILDCORE] EU 2X | TEST | WEEKLY right now?
Offline now for [WILDCORE] EU 2X | TEST | WEEKLY, last seen 20 days ago.
What rank does [WILDCORE] EU 2X | TEST | WEEKLY carry among Rust servers?
Seven-day player hours: #15,863 overall for [WILDCORE] EU 2X | TEST | WEEKLY, top 72% of ranked servers, #2,539 in Europe.
Map and Rules
Which settings and rules are confirmed on [WILDCORE] EU 2X | TEST | WEEKLY?
2x gather is what [WILDCORE] EU 2X | TEST | WEEKLY runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for [WILDCORE] EU 2X | TEST | WEEKLY?
Generated by the game: the procedural map on [WILDCORE] EU 2X | TEST | WEEKLY.
How to Join
How do you get onto [WILDCORE] EU 2X | TEST | WEEKLY?
To connect: start Rust, press F1, enter client.connect 185.207.139.27:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.