PBG15348=
PBGaming Test Server
Online 185.206.148.48:28035 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:44 UTC23d ago | 1 | – | running | 0 |
| Fri 2 Oct, 01:25 UTC26d ago | 0 | – | 3.5 days | 0 |
| Tue 22 Sep, 00:06 UTC36d ago | 1 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 108/500
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02MODPlayers 128/100
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03MODPlayers 114/225
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04MODPlayers 93/700
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05MODPlayers 27/200
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06MODPlayers 22/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show PBGaming Test Server?
These Rust Tracker lists carry PBGaming Test Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does PBGaming Test Server carry, and what do they mean?
Listed for the server browser to read, PBGaming Test Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on PBGaming Test Server when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 2 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.
On what schedule does PBGaming Test Server wipe?
Wipe times at PBGaming Test Server are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 23 days 7 hours.
Location and Status
Is PBGaming Test Server up, and how does its uptime hold?
Right now PBGaming Test Server is online. By its own uptime figure, the last restart was roughly 6 days 22 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on PBGaming Test Server?
Rust network protocol 2634 and build 167058 on Windows is what PBGaming Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
Is PBGaming Test Server holding performance?
For the last 48 hours it averaged 82 server fps; the floor was 51. Maximum entities carried: 121,468, from buildings and deployables to everything else. It drew as much as 5,446 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is PBGaming Test Server hosted in?
No region is published by PBGaming Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.206.148.48:28035.
Population
What is the player count on PBGaming Test Server?
Slots 50; players on board 0: that is PBGaming Test Server now. The last seven days put it at 0 players on average.
How does PBGaming Test Server compare in the rankings?
Seven-day player hours put PBGaming Test Server at #15,348, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on PBGaming Test Server?
No gather rate appears in PBGaming Test Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for PBGaming Test Server?
Generated by the game from seed 676767, the procedural map on PBGaming Test Server measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join PBGaming Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 185.206.148.48:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.