ALR6033=
ALARM
Online 185.201.91.128:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:19 UTC5d ago | 2 | – | running | 1 |
| Wed 21 Oct, 15:29 UTC7d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 67/500
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02MODPlayers 122/100
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03MODPlayers 68/225
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04MODPlayers 60/700
-
05MODPlayers 16/200
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06MODPlayers 10/1000
Quick answers
From the figures on this page.
Filters
Where does ALARM appear in Rust Tracker lists and filters?
These Rust Tracker lists carry ALARM: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that ALARM is listed under?
The game's server browser reads these tags from ALARM: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on ALARM on wipe day?
Recent wipes averaged a peak of 2 players. 43 hours after the latest wipe, the crowd peaked.
When does ALARM wipe?
Too few wipes on record for ALARM to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 5 days 6 hours.
Server Details
What is the uptime on ALARM, and is it online?
ALARM is up and online at this moment. The uptime it reports puts the last restart about 8 hours ago. 65% uptime over the last 6 full days, with 94 of 144 hours up. Rust Tracker logged it first on 21 October 2026.
Which Rust build is ALARM running?
Rust network protocol 2635 and build 168909 is the build on ALARM; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on ALARM?
Server fps held an average of 96 across the last 48 hours, never below 82. Buildings, deployables and the rest of the world took it to a maximum of 99,491 entities. Peak memory use: 3,381 MB. Players feel lag when fps drops and the entity count climbs.
Which location is ALARM in?
No region is published by ALARM. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.201.91.128:28015.
Population
What is the player count on ALARM?
Slots 100; players on board 0: that is ALARM now. Seven-day average 0 players; peak 2. At 14:00 UTC it drew its highest average of the last 48 hours: 2 players.
What rank does ALARM carry among Rust servers?
Seven-day player hours put ALARM at #6,033, within the top 27% of all ranked servers.
Settings
Which settings and rules are confirmed on ALARM?
Nothing in ALARM's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is ALARM on?
Generated by the game from seed 2034431724, the procedural map on ALARM measures 4,250. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
What is the way to join ALARM?
Open the console in Rust with F1 after starting the game, then type client.connect 185.201.91.128:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.