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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,758online PAX58,600playing OCC3,466with players WIPED 3H133
MODModded traffic
Callsign

ALR6033=

ALARM

Online 185.201.91.128:28015 checked 5m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,033top 27%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5223:0008:0016:0003:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0016:0003:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:19 UTC5d ago 2 – running 1
Wed 21 Oct, 15:29 UTC7d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 122/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 68/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 91 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 60/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 16/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 10/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does ALARM appear in Rust Tracker lists and filters?

These Rust Tracker lists carry ALARM: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that ALARM is listed under?

The game's server browser reads these tags from ALARM: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on ALARM on wipe day?

Recent wipes averaged a peak of 2 players. 43 hours after the latest wipe, the crowd peaked.

When does ALARM wipe?

Too few wipes on record for ALARM to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 5 days 6 hours.

Server Details

What is the uptime on ALARM, and is it online?

ALARM is up and online at this moment. The uptime it reports puts the last restart about 8 hours ago. 65% uptime over the last 6 full days, with 94 of 144 hours up. Rust Tracker logged it first on 21 October 2026.

Which Rust build is ALARM running?

Rust network protocol 2635 and build 168909 is the build on ALARM; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on ALARM?

Server fps held an average of 96 across the last 48 hours, never below 82. Buildings, deployables and the rest of the world took it to a maximum of 99,491 entities. Peak memory use: 3,381 MB. Players feel lag when fps drops and the entity count climbs.

Which location is ALARM in?

No region is published by ALARM. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.201.91.128:28015.

Population

What is the player count on ALARM?

Slots 100; players on board 0: that is ALARM now. Seven-day average 0 players; peak 2. At 14:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does ALARM carry among Rust servers?

Seven-day player hours put ALARM at #6,033, within the top 27% of all ranked servers.

Settings

Which settings and rules are confirmed on ALARM?

Nothing in ALARM's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is ALARM on?

Generated by the game from seed 2034431724, the procedural map on ALARM measures 4,250. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join ALARM?

Open the console in Rust with F1 after starting the game, then type client.connect 185.201.91.128:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.