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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,613online PAX33,251playing OCC2,788with players WIPED 3H71
COMCommunity traffic
Callsign

GLB15341=

16.10 Global Rust x1 | Vanilla |

Online 185.189.255.147:35200 checked 11m ago

1x quad oxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:25 UTC12d ago 3 – running 0
Mon 12 Oct, 19:50 UTC16d ago 1 held half 3.7 days 0
Sun 11 Oct, 09:45 UTC17d ago 2 – 1.4 days 2
Fri 2 Oct, 12:36 UTC26d ago 5 halved by day 6 8.9 days 1
Thu 1 Oct, 19:32 UTC FW27d ago 5 – 0.7 days 0
Tue 22 Sep, 18:42 UTC36d ago 4 halved by day 4 9 days 0
Mon 14 Sep, 20:15 UTC44d ago 2 held half 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 58/250
  2. 02COM
    Callsign LTM025SA · quad · weekly · 122 on average [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe
    Players 112/200
  3. 03COM
    Callsign VTN001EU · quad · monthly · 84 on average [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
    Players 61/350
  4. 04COM
    Callsign WRB015NA · quad · weekly · 55 on average WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED
    Players 25/200
  5. 05COM
    Callsign JPN017EA · quad · weekly · 44 on average [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours
    Players 0/165
  6. 06COM
    Callsign CLA010NA · quad · biweekly · 29 on average Cali.gg | No KOS | Noob Friendly | Active Admins
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show 16.10 Global Rust x1 | Vanilla |?

These Rust Tracker lists carry 16.10 Global Rust x1 | Vanilla |: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 1x.

How should you read the tags on 16.10 Global Rust x1 | Vanilla |?

The game's server browser reads these tags from 16.10 Global Rust x1 | Vanilla |: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): Capacity: 200 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on 16.10 Global Rust x1 | Vanilla | when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 33% of its recent wipes. The fall below half came by day 5 where it did not hold.

Which wipe times are confirmed for 16.10 Global Rust x1 | Vanilla |?

Irregular wipe times at 16.10 Global Rust x1 | Vanilla |: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 12 days 17 hours.

Server Details

How reliable is 16.10 Global Rust x1 | Vanilla |, and is it online now?

Right now 16.10 Global Rust x1 | Vanilla | is online. By its own uptime figure, the last restart was roughly 12 days 16 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is 16.10 Global Rust x1 | Vanilla | on?

Rust network protocol 2634 and build 167584 is the build on 16.10 Global Rust x1 | Vanilla |; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is 16.10 Global Rust x1 | Vanilla | holding performance?

Server fps held an average of 106 across the last 48 hours, never below 92. Maximum entities carried: 99,977, from buildings and deployables to everything else. Memory peaked at 5,458 MB. Players feel lag when fps drops and the entity count climbs.

Where does 16.10 Global Rust x1 | Vanilla | sit?

No region is published by 16.10 Global Rust x1 | Vanilla |. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 185.189.255.147:35200.

Population

Is 16.10 Global Rust x1 | Vanilla | busy?

Tracking 16.10 Global Rust x1 | Vanilla |: 0 of 200 slots filled. The last seven days put it at 0 players on average.

How does 16.10 Global Rust x1 | Vanilla | compare in the rankings?

On player hours over seven days, 16.10 Global Rust x1 | Vanilla | ranks #15,341, inside the top 69% of all ranked servers. Within the quad group it sits at #627.

Settings

Which settings and rules are confirmed on 16.10 Global Rust x1 | Vanilla |?

The name says it: 16.10 Global Rust x1 | Vanilla | runs 1x gather. The cap sits at 4 players for a group (quad). survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for 16.10 Global Rust x1 | Vanilla |?

Generated by the game from seed 1583848389, the procedural map on 16.10 Global Rust x1 | Vanilla | measures 4,250. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join 16.10 Global Rust x1 | Vanilla |?

Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.147:35200. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players Capacity: 200 slots.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.