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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,837online PAX77,657playing OCC3,729with players WIPED 3H257
VANVanilla traffic
Callsign

JPN514=

[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours

Online 58.191.44.180:28015 checked 8m ago

quad weekly wipes vanillacarbon
Clearance · join
Players now 0/ 165 0% full
7-day average42peak 164
Rank#514top 2%
Last wipe6d agoweekly schedule
Next wipe17hFri 30 Oct, 08:02 UTC
Track history

Players

AveragePeak
00.250.50.75119:0022:0001:0005:0008:0012:00

Hourly average and peak, UTC.

Server performance

02040608019:0022:0001:0005:0008:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, and #28 of the quad servers (top 3%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Friday 30 October, 08:02 UTC, in 17h.

Every Friday at 08:02 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak145players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 17hFri 30 Oct, 08:02 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 7d 17hFri 6 Nov, 08:02 UTC
  4. 14d 17hFri 13 Nov, 08:02 UTC
  5. 21d 17hFri 20 Nov, 08:02 UTC
  6. 28d 17hFri 27 Nov, 08:02 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 35d 17hFri 4 Dec, 08:02 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 164, 6 hours in, with 11 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:02 UTC6d ago 164+11 queue – running 0
Fri 16 Oct, 08:03 UTC13d ago 133 halved by day 3 7 days 0
Fri 9 Oct, 07:19 UTC20d ago 139 halved by day 3 7 days 2
Fri 2 Oct, 07:32 UTC27d ago 133 halved by day 3 7 days 8
Thu 1 Oct, 19:02 UTC FW27d ago 133 – 0.5 days 0
Fri 25 Sep, 08:41 UTC34d ago 151 halved by day 2 6.4 days 2
Fri 18 Sep, 06:59 UTC41d ago 149 halved by day 4 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02COM
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  3. 03COM
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  4. 04COM
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  5. 05COM
    Callsign NMR017EA · quad · weekly · 2 on average nomarust Sat | JP | Vanilla | Weekly
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

On Rust Tracker, [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 25+ on average.

What do the tags mean that [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours is listed under?

The game's server browser reads these tags from [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours: gmrust (Game mode): Rust survival, standard mode; mp165 (Max players): Capacity: 165 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

Same operator, most likely: [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours publishes a nekonection.com hostname, and 2 other servers we track publish it as well.

Wipe Schedule

What should you expect on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours when wipe day lands?

At their busiest, recent wipes averaged 145 players. Peak came 6 hours after the wipe. Queue: 11 waiting. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

On what schedule does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours wipe?

At [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours the wipes follow a every Friday at 08:02 UTC rhythm. Due on Friday 30 October at 08:02 UTC: its next wipe. 6 days 6 hours since this world was made. A weekly wipe schedule is published in its tags.

Server Details

How reliable is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours, and is it online now?

Tracking shows [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours online as of now. By its own uptime figure, the last restart was roughly 17 hours ago. Uptime stood at 73% for the last 7 full days, 123 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours running?

Rust network protocol 2635 and build 168909 on Linux is what [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours runs. Steam updates it for you; your game must share the protocol to join.

Is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours holding performance?

For the last 48 hours it averaged 29 server fps; the floor was 10. Maximum entities carried: 126,619, from buildings and deployables to everything else. Memory peaked at 3,845 MB. A climbing entity count and low fps are what register as lag for players.

Which location is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours in?

No region tag from [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours, but the name points to Asia. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 58.191.44.180:28015.

Population

Is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours busy?

Slots 165; players on board 0: that is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours now. Peak of 164 in the last seven days, average 42 players. At 10:00 UTC it drew its highest average of the last 48 hours: 0 players.

How does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours compare in the rankings?

Top 2% of all ranked servers, and #514 on seven-day player hours: [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours. Within the quad group it sits at #28.

Map and Rules

Which settings and rules are confirmed on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

Nothing in [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours's name states a gather rate. quad sets the cap: groups are limited to 4 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. Plugins on it: Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

Generated by the game from seed 1337, the procedural map on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

Which steps join [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

To connect: start Rust, press F1, enter client.connect 58.191.44.180:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://jhs.nekonection.com.

Transponder codes

Server tags

What each one means.

Published as mp165,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts4

Game

gmrust
Game mode Rust survival, standard mode.
mp165
Max players Capacity: 165 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.