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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,770online PAX75,264playing OCC3,495with players WIPED 3H241
MODModded traffic
Callsign

HPR3868↓

HAPER #1

Online 185.189.255.128:35400 checked 8m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 5
Rank#3,868top 17%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:47 UTC7d ago 1 – running 0
Sat 17 Oct, 09:42 UTC12d ago 4 halved by day 2 5 days 1
Fri 16 Oct, 15:05 UTC13d ago 2 – 0.8 days 1
Thu 15 Oct, 00:53 UTC14d ago 3 – 1.6 days 0
Mon 5 Oct, 12:33 UTC24d ago 3 halved by day 2 9.5 days 1
Sat 3 Oct, 18:29 UTC26d ago 7 – 1.8 days 0
Fri 2 Oct, 09:53 UTC27d ago 4 – 1.4 days 0
Fri 2 Oct, 01:06 UTC27d ago 3 – 0.4 days 0
Thu 1 Oct, 12:43 UTC28d ago 3 – 0.5 days 1
Fri 25 Sep, 10:03 UTC34d ago 5 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 120 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does HAPER #1 appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include HAPER #1. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that HAPER #1 is listed under?

These tags are published by HAPER #1 for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on HAPER #1 when wipe day lands?

Recent wipes averaged a peak of 2 players. 31 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Which wipe times are confirmed for HAPER #1?

Irregular wipe times at HAPER #1: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 7 days 12 hours since this world was made.

Server Details

Is HAPER #1 up, and how does its uptime hold?

Right now HAPER #1 is online. The uptime it reports puts the last restart about 19 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is HAPER #1 on?

Rust network protocol 2635 and build 168909 is the build on HAPER #1; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on HAPER #1?

Server fps held an average of 85 across the last 48 hours, never below 68. Maximum entities carried: 93,513, from buildings and deployables to everything else. Peak memory use: 2,981 MB. A climbing entity count and low fps are what register as lag for players.

Where does HAPER #1 sit?

Nothing on region from HAPER #1; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.189.255.128:35400.

Player Count

Is HAPER #1 busy?

HAPER #1 is at 0 players, capacity 100. Peak of 5 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 4 players.

How does HAPER #1 compare in the rankings?

Seven-day player hours put HAPER #1 at #3,868, within the top 17% of all ranked servers.

Settings

Which settings and rules are confirmed on HAPER #1?

The name of HAPER #1 carries no gather rate. The group limit is 10 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for HAPER #1?

A procedural map of size 4,000 runs on HAPER #1, generated by the game from seed 2006006615. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto HAPER #1?

Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.128:35400. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/MN5qPd5JDZ.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slots: 100.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.