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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,847online PAX92,510playing OCC3,855with players WIPED 3H385
MODModded traffic
Callsign

STR13302

EU/CZ StrongWolves.eu - TEST

Offline 185.180.2.29:28937 checked 21d ago

moddedoxidepve
Clearance · join
Players now 2/ 30 7% full
7-day average0peak –
Rank#13,302top 60%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:45 UTC23d ago 2 – running 1
Thu 1 Oct, 10:07 UTC28d ago 1 – 4.3 days 0
Thu 24 Sep, 16:14 UTC34d ago 1 halved by day 1 6.7 days 1
Sun 20 Sep, 16:06 UTC38d ago 0 – 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show EU/CZ StrongWolves.eu - TEST?

These Rust Tracker lists carry EU/CZ StrongWolves.eu - TEST: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on EU/CZ StrongWolves.eu - TEST?

Listed for the server browser to read, EU/CZ StrongWolves.eu - TEST publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on EU/CZ StrongWolves.eu - TEST when wipe day lands?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

On what schedule does EU/CZ StrongWolves.eu - TEST wipe?

Wipe times at EU/CZ StrongWolves.eu - TEST are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 21 hours.

Server Details

Is EU/CZ StrongWolves.eu - TEST up, and how does its uptime hold?

Offline: EU/CZ StrongWolves.eu - TEST confirmed offline, last seen 21 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 20 September 2026.

Which Rust version is confirmed on EU/CZ StrongWolves.eu - TEST?

Rust network protocol 2634 and build 167231 on Linux is what EU/CZ StrongWolves.eu - TEST runs. The same protocol is required to join, and Steam updates it for you.

Where does EU/CZ StrongWolves.eu - TEST sit?

The name of EU/CZ StrongWolves.eu - TEST points to Europe, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.180.2.29:28937.

Population

How many players are on EU/CZ StrongWolves.eu - TEST right now?

Offline now for EU/CZ StrongWolves.eu - TEST, last seen 21 days 5 hours ago.

What rank does EU/CZ StrongWolves.eu - TEST carry among Rust servers?

Top 60% of all ranked servers, and #13,302 on seven-day player hours: EU/CZ StrongWolves.eu - TEST.

Settings

Which settings and rules are confirmed on EU/CZ StrongWolves.eu - TEST?

The name of EU/CZ StrongWolves.eu - TEST carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is EU/CZ StrongWolves.eu - TEST on?

A procedural map of size 4,500 runs on EU/CZ StrongWolves.eu - TEST, generated by the game from seed 114627276. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join EU/CZ StrongWolves.eu - TEST?

To connect: start Rust, press F1, enter client.connect 185.180.2.29:28937 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.