OFF15460
Offline Multiplayer Simulation
Offline 185.146.53.122:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 14:52 UTC36d ago | 1 | – | running | 0 |
| Mon 21 Sep, 15:45 UTC37d ago | 1 | – | 1 days | 1 |
| Sat 19 Sep, 16:24 UTC39d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 104/500
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02MODPlayers 122/100
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03MODPlayers 153/225
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04MODPlayers 45/700
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05MODPlayers 4/200
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06MODPlayers 18/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Offline Multiplayer Simulation?
On Rust Tracker, Offline Multiplayer Simulation sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Offline Multiplayer Simulation carry, and what do they mean?
The game's server browser reads these tags from Offline Multiplayer Simulation: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Offline Multiplayer Simulation on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Offline Multiplayer Simulation wipe?
No next wipe to predict for Offline Multiplayer Simulation, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 36 days 17 hours since this world was made.
Location and Status
What is the uptime on Offline Multiplayer Simulation, and is it online?
Offline now, Offline Multiplayer Simulation was last seen 36 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 19 September 2026.
Which Rust version is confirmed on Offline Multiplayer Simulation?
Rust network protocol 2633 and build 165217 on Windows is what Offline Multiplayer Simulation runs. The same protocol is required to join, and Steam updates it for you.
Where does Offline Multiplayer Simulation sit?
Nothing on region from Offline Multiplayer Simulation; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.146.53.122:28015.
Population
What is the player count on Offline Multiplayer Simulation?
Offline now for Offline Multiplayer Simulation, last seen 36 days 12 hours ago.
What rank does Offline Multiplayer Simulation carry among Rust servers?
Seven-day player hours put Offline Multiplayer Simulation at #15,460, within the top 67% of all ranked servers.
Settings
Which settings and rules are confirmed on Offline Multiplayer Simulation?
The name of Offline Multiplayer Simulation carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
What map is Offline Multiplayer Simulation on?
Generated by the game: the procedural map on Offline Multiplayer Simulation.
How to Join
Which steps join Offline Multiplayer Simulation?
Open the console in Rust with F1 after starting the game, then type client.connect 185.146.53.122:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.