NMS15905
nameserver
Offline 185.14.4.144:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:04 UTC33d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 99/500
-
02MODPlayers 125/100
-
03MODPlayers 108/225
-
04MODPlayers 44/700
-
05MODPlayers 5/200
-
06MODPlayers 17/1000
Quick answers
From the figures on this page.
Filters
Where does nameserver appear in Rust Tracker lists and filters?
These Rust Tracker lists carry nameserver: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does nameserver carry, and what do they mean?
Listed for the server browser to read, nameserver publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on nameserver when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
When does nameserver wipe?
Too few wipes on record for nameserver to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 33 days 20 hours.
Server Details
Is nameserver up, and how does its uptime hold?
Offline: nameserver confirmed offline, last seen 25 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 20 September 2026.
What Rust version is nameserver on?
Rust network protocol 2633 and build 164530 is the build on nameserver; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does nameserver sit?
Nothing on region from nameserver; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.14.4.144:28015.
Player Count
Is nameserver busy?
Offline: nameserver, last seen 25 days 16 hours ago.
How does nameserver compare in the rankings?
On player hours over seven days, nameserver ranks #15,905, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on nameserver?
The name of nameserver carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for nameserver?
A procedural map runs on nameserver, generated by the game.
Connect
How do you get onto nameserver?
Open the console in Rust with F1 after starting the game, then type client.connect 185.14.4.144:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.