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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,699online PAX51,000playing OCC3,284with players WIPED 3H144
MODModded traffic
Callsign

SFZ15881

[PVE] SafeZone x0.5

Offline 185.124.153.76:28015 checked 17d ago

0.5x moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,881top 72%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:47 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [PVE] SafeZone x0.5?

These Rust Tracker lists carry [PVE] SafeZone x0.5: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [PVE] SafeZone x0.5?

These tags are published by [PVE] SafeZone x0.5 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on [PVE] SafeZone x0.5 on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for [PVE] SafeZone x0.5?

Too few wipes on record for [PVE] SafeZone x0.5 to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 13 hours since this world was made.

Server Details

What is the uptime on [PVE] SafeZone x0.5, and is it online?

Offline now, [PVE] SafeZone x0.5 was last seen 17 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 16 September 2026.

Which Rust build is [PVE] SafeZone x0.5 running?

Rust network protocol 2634 and build 166652 on Linux is what [PVE] SafeZone x0.5 runs. Steam updates it for you; your game must share the protocol to join.

What location is [PVE] SafeZone x0.5 hosted in?

Nothing on region from [PVE] SafeZone x0.5; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.124.153.76:28015.

Player Count

Is [PVE] SafeZone x0.5 busy?

Offline: [PVE] SafeZone x0.5, last seen 17 days 7 hours ago.

Where does [PVE] SafeZone x0.5 sit in the server rankings?

On player hours over seven days, [PVE] SafeZone x0.5 ranks #15,881, inside the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [PVE] SafeZone x0.5?

0.5x gather is what [PVE] SafeZone x0.5 runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

What map is [PVE] SafeZone x0.5 on?

The map on [PVE] SafeZone x0.5 is procedural, size 4,250, seed 520261016, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join [PVE] SafeZone x0.5?

To connect: start Rust, press F1, enter client.connect 185.124.153.76:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.