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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,704online PAX61,057playing OCC3,258with players WIPED 3H178
MODModded traffic
Callsign

RST15262

RustHub local test

Offline 184.68.39.102:28015 checked 3d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 18/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 120/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 121 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 41/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 10/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 45/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 195/215
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustHub local test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RustHub local test: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RustHub local test?

The game's server browser reads these tags from RustHub local test: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for RustHub local test?

RustHub local test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 3 days 3 hours.

Location and Status

Is RustHub local test up, and how does its uptime hold?

Offline now, RustHub local test was last seen 3 days ago. 1% uptime over the last 3 full days, with 1 of 72 hours up. First contact for Rust Tracker: 26 October 2026.

Which Rust version is confirmed on RustHub local test?

Confirmed for RustHub local test: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does RustHub local test sit?

Region: none published by RustHub local test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 184.68.39.102:28015.

Player Count

How many players are on RustHub local test right now?

Offline now for RustHub local test, last seen 3 days ago. Seven-day average for this server: 0 players.

Where does RustHub local test sit in the server rankings?

Seven-day player hours put RustHub local test at #15,262, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on RustHub local test?

No gather rate appears in RustHub local test's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for RustHub local test?

Generated by the game: the procedural map on RustHub local test.

Connect

How do you get onto RustHub local test?

To connect: start Rust, press F1, enter client.connect 184.68.39.102:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.