LCL13456
Local Rust Server [No EAC]
Offline 181.215.65.75:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 121/500
-
02MODPlayers 120/100
-
03MODPlayers 186/225
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04MODPlayers 57/700
-
05MODPlayers 5/200
-
06MODPlayers 24/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Local Rust Server [No EAC]?
These Rust Tracker lists carry Local Rust Server [No EAC]: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Local Rust Server [No EAC] carry, and what do they mean?
Listed for the server browser to read, Local Rust Server [No EAC] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): This server runs game build 163493; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Local Rust Server [No EAC] wipe?
Local Rust Server [No EAC]'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 49 days 6 hours since this world was made.
Server Details
What is the uptime on Local Rust Server [No EAC], and is it online?
Tracking shows Local Rust Server [No EAC] offline as of now, last seen 45 days 3 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 14 September 2026.
Which Rust build is Local Rust Server [No EAC] running?
Rust network protocol 2633 and build 163493 is the build on Local Rust Server [No EAC]; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Local Rust Server [No EAC] in?
Nothing on region from Local Rust Server [No EAC]; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 181.215.65.75:28015.
Player Count
What is the player count on Local Rust Server [No EAC]?
Last seen 45 days 3 hours ago; Local Rust Server [No EAC] is offline at present.
How does Local Rust Server [No EAC] compare in the rankings?
On player hours over seven days, Local Rust Server [No EAC] ranks #13,456, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Local Rust Server [No EAC]?
The name of Local Rust Server [No EAC] carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
Which map is loaded on Local Rust Server [No EAC]?
Generated by the game: the procedural map on Local Rust Server [No EAC].
How to Join
What is the way to join Local Rust Server [No EAC]?
To connect: start Rust, press F1, enter client.connect 181.215.65.75:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.