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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,617online PAX33,246playing OCC2,800with players WIPED 3H72
MODModded traffic
Callsign

JPN3440=

JPN Gana Server

Online 180.25.84.65:28015 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 20 0% full
7-day average1peak 10
Rank#3,440top 15%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak11players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:58 UTC22d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 130/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 72/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 22/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 3/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 6/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does JPN Gana Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry JPN Gana Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on JPN Gana Server?

Listed for the server browser to read, JPN Gana Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on JPN Gana Server when wipe day lands?

The average peak across recent wipes: 11 players. The peak on the latest wipe came 4 hours after it.

Which wipe times are confirmed for JPN Gana Server?

Too few wipes on record for JPN Gana Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 22 days 18 hours.

Server Details

Is JPN Gana Server up, and how does its uptime hold?

JPN Gana Server is up and online at this moment. By its own uptime figure, the last restart was roughly 5 days 19 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 4 October 2026.

What Rust version is JPN Gana Server on?

Confirmed for JPN Gana Server: Rust network protocol 2635 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.

Is JPN Gana Server holding performance?

Average server fps over the last 48 hours: 128, with a low of 87. Maximum entities carried: 127,988, from buildings and deployables to everything else. Memory peaked at 4,557 MB. A climbing entity count and low fps are what register as lag for players.

Where does JPN Gana Server sit?

No region is published by JPN Gana Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 180.25.84.65:28015.

Population

Is JPN Gana Server busy?

JPN Gana Server is at 0 players, capacity 20. Seven-day average 1 players; peak 10. Busiest window in 48 hours: 13:00 UTC, 4 players on average.

How does JPN Gana Server compare in the rankings?

Top 15% of all ranked servers, and #3,440 on seven-day player hours: JPN Gana Server.

Map and Rules

Which settings and rules are confirmed on JPN Gana Server?

No gather rate appears in JPN Gana Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for JPN Gana Server?

Generated by the game from seed 250814, the procedural map on JPN Gana Server measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join JPN Gana Server?

To connect: start Rust, press F1, enter client.connect 180.25.84.65:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.