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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,751online PAX55,890playing OCC3,402with players WIPED 3H132
MODModded traffic
Callsign

RST3205=

[AU/NZ] Rusthaven - 2x Biweekly

Online OC 180.181.211.249:28015 checked 10m ago

2x biweekly wipes moddedoxide
Clearance · join
Players now 0/ 125 0% full
7-day average1peak 5
Rank#3,205top 14% · #87 in OC
Last wipe12d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 42% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 15d 3hFri 13 Nov, 02:20 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW
  4. 43d 3hFri 11 Dec, 02:20 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:20 UTC12d ago 8 – running 0
Thu 1 Oct, 18:06 UTC FW27d ago 12 halved by day 3 14.3 days 0
Fri 18 Sep, 02:07 UTC40d ago 6 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 1/50
  2. 02MOD
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    Players 4/75
  3. 03MOD
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  4. 04MOD
    Callsign HLL010OC · groups of 8+ · 3x · biweekly · 5 on average HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
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  5. 05MOD
    Callsign RST017OC · groups of 8+ · 2x · monthly · 1 on average [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [AU/NZ] Rusthaven - 2x Biweekly appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [AU/NZ] Rusthaven - 2x Biweekly: 2x Rust servers, tracked live, Oceania servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which tags does [AU/NZ] Rusthaven - 2x Biweekly carry, and what do they mean?

The game's server browser reads these tags from [AU/NZ] Rusthaven - 2x Biweekly: gmrust (Game mode): Standard survival mode for Rust; mp125 (Max players): Capacity: 125 slots; ts20 (Group limit): Team limit: 20; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): The server browser lists it under Oceania. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on [AU/NZ] Rusthaven - 2x Biweekly when wipe day lands?

The average peak across recent wipes: 9 players. 7 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2.5 where it did not hold.

On what schedule does [AU/NZ] Rusthaven - 2x Biweekly wipe?

[AU/NZ] Rusthaven - 2x Biweekly runs on a every 4 weeks on Friday at 02:20 UTC wipe rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 12 days 20 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

Is [AU/NZ] Rusthaven - 2x Biweekly up, and how does its uptime hold?

Right now [AU/NZ] Rusthaven - 2x Biweekly is online. By its own uptime figure, the last restart was roughly 2 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is [AU/NZ] Rusthaven - 2x Biweekly on?

Confirmed for [AU/NZ] Rusthaven - 2x Biweekly: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Is [AU/NZ] Rusthaven - 2x Biweekly holding performance?

For the last 48 hours it averaged 142 server fps; the floor was 97. Maximum entities carried: 93,923, from buildings and deployables to everything else. Memory peaked at 2,777 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [AU/NZ] Rusthaven - 2x Biweekly in?

The OC tag places [AU/NZ] Rusthaven - 2x Biweekly in Oceania, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 180.181.211.249:28015.

Player Count

How many players are on [AU/NZ] Rusthaven - 2x Biweekly right now?

Tracking [AU/NZ] Rusthaven - 2x Biweekly: 0 of 125 slots filled. Peak of 5 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 09:00 UTC, averaging 2 players.

What rank does [AU/NZ] Rusthaven - 2x Biweekly carry among Rust servers?

[AU/NZ] Rusthaven - 2x Biweekly places #3,205 on seven-day player hours, #87 in Oceania and in the top 14% of all ranked servers.

Settings

Which settings and rules are confirmed on [AU/NZ] Rusthaven - 2x Biweekly?

Going by its name, [AU/NZ] Rusthaven - 2x Biweekly runs 2x gather. The group limit is 20 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is [AU/NZ] Rusthaven - 2x Biweekly on?

Generated by the game from seed 55097021, the procedural map on [AU/NZ] Rusthaven - 2x Biweekly measures 3,700. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Next Wipe: In 28 Hours.

Connect

How do you get onto [AU/NZ] Rusthaven - 2x Biweekly?

Open the console in Rust with F1 after starting the game, then type client.connect 180.181.211.249:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rusthaven.net.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp125
Max players Capacity: 125 slots.
ts20
Group limit Team limit: 20.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.