OZR15318
[AU] OzRust.com Development
Offline OC 180.150.25.250:28014 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 22:50 UTC, in 10h.
Its biweekly schedule tag · low confidence
Coming wipes
- 10hThu 29 Oct, 22:50 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 14d 10hThu 12 Nov, 22:50 UTC
- 28d 10hThu 26 Nov, 22:50 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 42d 10hThu 10 Dec, 22:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 22:50 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 42/2000
-
02MODPlayers 1/150
-
03MODPlayers 17/200
-
04MODPlayers 7/200
-
05MODPlayers 8/100
-
06MODPlayers 0/30
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show [AU] OzRust.com Development?
On Rust Tracker, [AU] OzRust.com Development sits in these lists: PvE servers, tracked live, Oceania servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which tags does [AU] OzRust.com Development carry, and what do they mean?
The game's server browser reads these tags from [AU] OzRust.com Development: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; OC (Oceania): The server browser lists it under Oceania. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on [AU] OzRust.com Development when wipe day lands?
At their busiest, recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does [AU] OzRust.com Development wipe?
[AU] OzRust.com Development's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Thursday 29 October at 22:50 UTC: its next wipe. This world has been running 13 days 13 hours. Its tags carry an every-two-weeks wipe schedule.
Server Details
How reliable is [AU] OzRust.com Development, and is it online now?
Offline: [AU] OzRust.com Development confirmed offline, last seen 6 days 5 hours ago. 18% uptime over the last 7 full days, with 31 of 168 hours up. The first sighting by Rust Tracker was 4 October 2026.
Which Rust version is confirmed on [AU] OzRust.com Development?
Confirmed for [AU] OzRust.com Development: Rust network protocol 2634 and build 167781, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is [AU] OzRust.com Development in?
The OC tag places [AU] OzRust.com Development in Oceania, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 180.150.25.250:28014.
Population
How many players are on [AU] OzRust.com Development right now?
Offline: [AU] OzRust.com Development, last seen 6 days 5 hours ago. Seven-day average for this server: 0 players.
How does [AU] OzRust.com Development compare in the rankings?
[AU] OzRust.com Development places #15,318 on seven-day player hours, #178 in Oceania and in the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on [AU] OzRust.com Development?
No gather rate appears in [AU] OzRust.com Development's name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on [AU] OzRust.com Development?
A procedural map runs on [AU] OzRust.com Development, generated by the game.
How to Join
How do you get onto [AU] OzRust.com Development?
Open the console in Rust with F1 after starting the game, then type client.connect 180.150.25.250:28014. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.