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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,757online PAX61,690playing OCC3,500with players WIPED 3H132
MODModded traffic
Callsign

SHD7074=

Shadowplayers RUST server

Online 178.63.43.239:7032 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#7,074top 32%
Last wipe10d agono schedule published
Next wipe3d 20hSat 31 Oct, 19:20 UTC
Track history

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Saturday 31 October, 19:20 UTC, in 3d 20h.

Every other Saturday at 19:20 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 3d 20hSat 31 Oct, 19:20 UTC
  2. 8d 20hThu 5 Nov, 19:00 UTCFW
  3. 17d 20hSat 14 Nov, 19:20 UTC
  4. 31d 20hSat 28 Nov, 19:20 UTC
  5. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:20 UTC10d ago 5 – running 0
Sat 3 Oct, 18:44 UTC24d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Shadowplayers RUST server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Shadowplayers RUST server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Shadowplayers RUST server is listed under?

The game's server browser reads these tags from Shadowplayers RUST server: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Shadowplayers RUST server on wipe day?

Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does Shadowplayers RUST server wipe?

Wipe rhythm at Shadowplayers RUST server: every other Saturday at 19:20 UTC. Due on Saturday 31 October at 19:20 UTC: its next wipe. Its world went live 10 days 3 hours.

Server Details

How reliable is Shadowplayers RUST server, and is it online now?

Right now Shadowplayers RUST server is online. The uptime it reports puts the last restart about 4 days 15 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 3 October 2026.

What Rust version is Shadowplayers RUST server on?

Rust network protocol 2635 and build 167781 on Linux is what Shadowplayers RUST server runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Shadowplayers RUST server?

For the last 48 hours it averaged 112 server fps; the floor was 88. Buildings, deployables and the rest of the world took it to a maximum of 202,564 entities. Memory peaked at 4,745 MB. A climbing entity count and low fps are what register as lag for players.

Where does Shadowplayers RUST server sit?

No region is published by Shadowplayers RUST server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 178.63.43.239:7032.

Player Count

How many players are on Shadowplayers RUST server right now?

Shadowplayers RUST server is at 0 players, capacity 100. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 12:00 UTC, averaging 1 players.

How does Shadowplayers RUST server compare in the rankings?

Top 32% of all ranked servers, and #7,074 on seven-day player hours: Shadowplayers RUST server.

Map and Rules

Which settings and rules are confirmed on Shadowplayers RUST server?

No gather rate appears in Shadowplayers RUST server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Shadowplayers RUST server?

Generated by the game from seed 1761526675, the procedural map on Shadowplayers RUST server measures 6,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Shadowplayers RUST server?

Open the console in Rust with F1 after starting the game, then type client.connect 178.63.43.239:7032. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.