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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,866online PAX96,383playing OCC4,096with players WIPED 3H157
MODModded traffic
Callsign

RST15503

RustFall - PvE/PvP | Biweekly | Raidable Bases

Offline 178.239.199.12:28015 checked 37d ago

biweekly wipes moddedcarbonpve
Clearance · join
Players now 1/ 150 1% full
7-day average0peak –
Rank#15,503top 67%
Last wipe52d agobiweekly schedule
Next wipe3d 16hSat 31 Oct, 10:53 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Saturday 31 October, 10:53 UTC, in 3d 16h.

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
    Callsign EMP015groups of 8+ · biweekly · 54 on average Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RustFall - PvE/PvP | Biweekly | Raidable Bases?

These Rust Tracker lists carry RustFall - PvE/PvP | Biweekly | Raidable Bases: PvE servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the tags mean that RustFall - PvE/PvP | Biweekly | Raidable Bases is listed under?

These tags are published by RustFall - PvE/PvP | Biweekly | Raidable Bases for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): This is a roleplay server; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for RustFall - PvE/PvP | Biweekly | Raidable Bases?

Estimated from biweekly: 14 days after its last wipe: the next wipe at RustFall - PvE/PvP | Biweekly | Raidable Bases. Due on Saturday 31 October at 10:53 UTC: its next wipe. 52 days 7 hours since this world was made. Tags list a wipe schedule of every two weeks.

Server Details

Is RustFall - PvE/PvP | Biweekly | Raidable Bases up, and how does its uptime hold?

Tracking shows RustFall - PvE/PvP | Biweekly | Raidable Bases offline as of now, last seen 37 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is RustFall - PvE/PvP | Biweekly | Raidable Bases on?

Rust network protocol 2633 and build 163207 is the build on RustFall - PvE/PvP | Biweekly | Raidable Bases; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does RustFall - PvE/PvP | Biweekly | Raidable Bases sit?

Nothing on region from RustFall - PvE/PvP | Biweekly | Raidable Bases; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 178.239.199.12:28015.

Player Count

How many players are on RustFall - PvE/PvP | Biweekly | Raidable Bases right now?

Offline now for RustFall - PvE/PvP | Biweekly | Raidable Bases, last seen 37 days 4 hours ago.

What rank does RustFall - PvE/PvP | Biweekly | Raidable Bases carry among Rust servers?

Seven-day player hours put RustFall - PvE/PvP | Biweekly | Raidable Bases at #15,503, within the top 67% of all ranked servers.

Settings

Which settings and rules are confirmed on RustFall - PvE/PvP | Biweekly | Raidable Bases?

The name of RustFall - PvE/PvP | Biweekly | Raidable Bases carries no gather rate. 8 players per group is the game's default, and the cap holds. roleplay is the game mode, jobs, roleplay rules and towns. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

What map is RustFall - PvE/PvP | Biweekly | Raidable Bases on?

A procedural map of size 5,000 runs on RustFall - PvE/PvP | Biweekly | Raidable Bases, generated by the game from seed 1851427332. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto RustFall - PvE/PvP | Biweekly | Raidable Bases?

Open the console in Rust with F1 after starting the game, then type client.connect 178.239.199.12:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^z,^y,^b,^r,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players 150 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.