EVN15420
Event Test Server
Offline 178.208.110.3:28035 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 42/500
-
02MODPlayers 134/100
-
03MODPlayers 47/225
-
04MODPlayers 18/700
-
05MODPlayers 7/200
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06MODPlayers 5/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Event Test Server?
On Rust Tracker, Event Test Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Event Test Server?
The game's server browser reads these tags from Event Test Server: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Event Test Server wipe?
Event Test Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 5 days 12 hours.
Location and Status
Is Event Test Server up, and how does its uptime hold?
Offline: Event Test Server confirmed offline, last seen 4 days 12 hours ago. Uptime stood at 0% for the last 4 full days, 0 of 96 hours online. The first sighting by Rust Tracker was 23 October 2026.
What Rust version is Event Test Server on?
Confirmed for Event Test Server: Rust network protocol 2634 and build 167398, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Event Test Server sit?
Region: none published by Event Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 178.208.110.3:28035.
Population
How many players are on Event Test Server right now?
Offline: Event Test Server, last seen 4 days 12 hours ago. Across the past seven days, 0 players on average.
What rank does Event Test Server carry among Rust servers?
Seven-day player hours put Event Test Server at #15,420, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Event Test Server?
The name of Event Test Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Event Test Server?
A procedural map runs on Event Test Server, generated by the game.
Connect
What is the way to join Event Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 178.208.110.3:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.