EVN15373
Event Test Server
Offline 178.208.102.192:28035 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:09 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
-
03MODPlayers 183/225
-
04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does Event Test Server appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Event Test Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which tags does Event Test Server carry, and what do they mean?
Listed for the server browser to read, Event Test Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Event Test Server on wipe day?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for Event Test Server?
Event Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 6 days 4 hours since this world was made.
Location and Status
What is the uptime on Event Test Server, and is it online?
Offline now, Event Test Server was last seen 6 days 4 hours ago. 0 of 120 hours up over the last 5 full days: 0% uptime. First contact for Rust Tracker: 22 October 2026.
What Rust version is Event Test Server on?
Confirmed for Event Test Server: Rust network protocol 2634 and build 167398, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Event Test Server sit?
No region is published by Event Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 178.208.102.192:28035.
Player Count
How many players are on Event Test Server right now?
Offline now for Event Test Server, last seen 6 days 4 hours ago. Across the past seven days, 0 players on average.
Where does Event Test Server sit in the server rankings?
Seven-day player hours put Event Test Server at #15,373, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Event Test Server?
The name of Event Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on Event Test Server?
Generated by the game: the procedural map on Event Test Server.
Connect
How do you get onto Event Test Server?
To connect: start Rust, press F1, enter client.connect 178.208.102.192:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.