Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,834online PAX76,849playing OCC3,824with players WIPED 3H147
MODModded traffic
Callsign

BGL15912

Bugulma City

Offline 178.207.8.16:28015 checked 19d ago

moddedoxide
Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,912top 72%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:57 UTC25d ago 1 – running 0
Thu 1 Oct, 18:29 UTC FW26d ago 2 – 1 days 0
Sun 27 Sep, 09:41 UTC30d ago 1 held half 4.4 days 1
Wed 23 Sep, 16:09 UTC34d ago 1 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 164 on average ShockRust | Blue | NoLimit
    Players 136/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 112 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 129/225
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 29/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 86 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 124/700
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 43/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Bugulma City appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Bugulma City: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Bugulma City is listed under?

Listed for the server browser to read, Bugulma City publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Bugulma City when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for Bugulma City?

Wipe times at Bugulma City are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days 3 hours since this world was made.

Server Details

How reliable is Bugulma City, and is it online now?

Offline now, Bugulma City was last seen 19 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 20 September 2026.

Which Rust build is Bugulma City running?

Confirmed for Bugulma City: Rust network protocol 2634 and build 166494, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Bugulma City sit?

No region is published by Bugulma City. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 178.207.8.16:28015.

Player Count

How many players are on Bugulma City right now?

Last seen 19 days 17 hours ago; Bugulma City is offline at present.

How does Bugulma City compare in the rankings?

Top 72% of all ranked servers, and #15,912 on seven-day player hours: Bugulma City.

Settings

Which settings and rules are confirmed on Bugulma City?

The name of Bugulma City carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Bugulma City?

Procedural map on Bugulma City, made by the game.

How to Join

How do you get onto Bugulma City?

Open the console in Rust with F1 after starting the game, then type client.connect 178.207.8.16:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players 500 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.