Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,620online PAX40,450playing OCC3,014with players WIPED 3H88
MODModded traffic
Callsign

UFS1232=

[UFS] Ukrainian PVE server, no kills/raids (X1-X2)

Online EU 178.20.158.67:26026 checked 12m ago

1x monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 80 0% full
7-day average6peak 24
Rank#1,232top 6% · #501 in EU
Last wipe26d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.

The force wipe · high confidence

wipe-day peak33players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW26d ago 33 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 36 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 21/200
  2. 02MOD
    Callsign GRE016EU · groups of 15+ · monthly · 31 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 4/140
  3. 03MOD
    Callsign RLC015EU · groups of 30+ · monthly · 30 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 11/200
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 28 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 7/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 25 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 12/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 16 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 17/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

These Rust Tracker lists carry [UFS] Ukrainian PVE server, no kills/raids (X1-X2): PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

How should you read the tags on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

Listed for the server browser to read, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp80 (Max players): Capacity: 80 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) on wipe day?

Recent wipes averaged a peak of 33 players. The peak on the latest wipe came 46 hours after it.

On what schedule does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipe?

One wipe a month for [UFS] Ukrainian PVE server, no kills/raids (X1-X2): the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 12 hours. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is [UFS] Ukrainian PVE server, no kills/raids (X1-X2), and is it online now?

Right now [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is online. About 2 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) on?

Rust network protocol 2635 and build 168909 on Linux is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) run?

Server fps held an average of 85 across the last 48 hours, never below 38. Maximum entities carried: 191,662, from buildings and deployables to everything else. Memory peaked at 5,499 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) in?

Listed in Europe under EU: that is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 178.20.158.67:26026.

Player Count

How many players are on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) right now?

Tracking [UFS] Ukrainian PVE server, no kills/raids (X1-X2): 0 of 80 slots filled. Over seven days: average 6, peak 24 players. At 18:00 UTC it drew its highest average of the last 48 hours: 13 players.

How does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) compare in the rankings?

Top 6% of all ranked servers and #501 in Europe: [UFS] Ukrainian PVE server, no kills/raids (X1-X2) ranks #1,232 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

1x gather is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs, going by its name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

The map on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is procedural, size 4,500, seed 525732258, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

To connect: start Rust, press F1, enter client.connect 178.20.158.67:26026 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://ufs.co.ua/.

Transponder codes

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp80
Max players Capacity: 80 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.