SCB15267
ScoobyDooRUST
Offline 178.176.151.150:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:55 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 200/500
-
02MODPlayers 133/100
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03MODPlayers 183/225
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04MODPlayers 135/700
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05MODPlayers 14/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show ScoobyDooRUST?
On Rust Tracker, ScoobyDooRUST sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ScoobyDooRUST?
Listed for the server browser to read, ScoobyDooRUST publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on ScoobyDooRUST on wipe day?
The average peak across recent wipes: 1 players. 19 hours after the latest wipe, the crowd peaked.
When does ScoobyDooRUST wipe?
ScoobyDooRUST's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 15 days 16 hours.
Server Details
Is ScoobyDooRUST up, and how does its uptime hold?
Offline: ScoobyDooRUST confirmed offline, last seen 14 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 October 2026.
Which Rust version is confirmed on ScoobyDooRUST?
Confirmed for ScoobyDooRUST: Rust network protocol 2634 and build 167584, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does ScoobyDooRUST sit?
Region: none published by ScoobyDooRUST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 178.176.151.150:28015.
Player Count
What is the player count on ScoobyDooRUST?
Offline now for ScoobyDooRUST, last seen 14 days 16 hours ago.
Where does ScoobyDooRUST sit in the server rankings?
On player hours over seven days, ScoobyDooRUST ranks #15,267, inside the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on ScoobyDooRUST?
Nothing in ScoobyDooRUST's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for ScoobyDooRUST?
Generated by the game: the procedural map on ScoobyDooRUST.
Connect
How do you get onto ScoobyDooRUST?
To connect: start Rust, press F1, enter client.connect 178.176.151.150:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.