OXD13271
Rust Oxide Dev - Local
Offline 178.120.59.3:28115 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 101/500
-
02MODPlayers 134/100
-
03MODPlayers 110/225
-
04MODPlayers 91/700
-
05MODPlayers 28/200
-
06MODPlayers 23/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Rust Oxide Dev - Local?
These Rust Tracker lists carry Rust Oxide Dev - Local: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Oxide Dev - Local?
Listed for the server browser to read, Rust Oxide Dev - Local publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for Rust Oxide Dev - Local?
The record holds too few of Rust Oxide Dev - Local's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 48 days 2 hours.
Location and Status
What is the uptime on Rust Oxide Dev - Local, and is it online?
Tracking shows Rust Oxide Dev - Local offline as of now, last seen 40 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 17 September 2026.
Which Rust build is Rust Oxide Dev - Local running?
Rust network protocol 2633 and build 164530 is the build on Rust Oxide Dev - Local; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Rust Oxide Dev - Local in?
Nothing on region from Rust Oxide Dev - Local; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 178.120.59.3:28115.
Player Count
How many players are on Rust Oxide Dev - Local right now?
Last seen 40 days 14 hours ago; Rust Oxide Dev - Local is offline at present.
How does Rust Oxide Dev - Local compare in the rankings?
Seven-day player hours put Rust Oxide Dev - Local at #13,271, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Rust Oxide Dev - Local?
Generated by the game: the procedural map on Rust Oxide Dev - Local.
Connect
Which steps join Rust Oxide Dev - Local?
Open the console in Rust with F1 after starting the game, then type client.connect 178.120.59.3:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.