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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,774online PAX84,256playing OCC3,879with players WIPED 3H167
MODModded traffic
Callsign

MRG15272

Mirage Cobalt Dev

Offline 178.115.157.134:28015 checked 10d ago

moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,272top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Mirage Cobalt Dev appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Mirage Cobalt Dev. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Mirage Cobalt Dev is listed under?

The game's server browser reads these tags from Mirage Cobalt Dev: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Mirage Cobalt Dev?

The record holds too few of Mirage Cobalt Dev's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 15 days 2 hours since this world was made.

Server Details

What is the uptime on Mirage Cobalt Dev, and is it online?

Offline: Mirage Cobalt Dev confirmed offline, last seen 10 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 14 October 2026.

What Rust version is Mirage Cobalt Dev on?

Rust network protocol 2634 and build 167781 on Windows is what Mirage Cobalt Dev runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Mirage Cobalt Dev in?

Nothing on region from Mirage Cobalt Dev; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 178.115.157.134:28015.

Population

What is the player count on Mirage Cobalt Dev?

Offline now for Mirage Cobalt Dev, last seen 10 days ago.

Where does Mirage Cobalt Dev sit in the server rankings?

Seven-day player hours put Mirage Cobalt Dev at #15,272, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Mirage Cobalt Dev?

Nothing in Mirage Cobalt Dev's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

How to Join

How do you get onto Mirage Cobalt Dev?

To connect: start Rust, press F1, enter client.connect 178.115.157.134:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.