LCL14562
Rust Local - Testes
Offline 177.37.136.79:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 86/500
-
02MODPlayers 121/100
-
03MODPlayers 79/225
-
04MODPlayers 70/700
-
05MODPlayers 23/200
-
06MODPlayers 12/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Rust Local - Testes?
On Rust Tracker, Rust Local - Testes sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Rust Local - Testes carry, and what do they mean?
These tags are published by Rust Local - Testes for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Rust Local - Testes wipe?
Too few wipes on record for Rust Local - Testes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 29 days 22 hours.
Location and Status
How reliable is Rust Local - Testes, and is it online now?
Tracking shows Rust Local - Testes offline as of now, last seen 29 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 29 September 2026.
What Rust version is Rust Local - Testes on?
Rust network protocol 2633 and build 165217 is the build on Rust Local - Testes; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does Rust Local - Testes sit?
Region: none published by Rust Local - Testes. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 177.37.136.79:28015.
Player Count
What is the player count on Rust Local - Testes?
Offline: Rust Local - Testes, last seen 29 days 21 hours ago.
How does Rust Local - Testes compare in the rankings?
Seven-day player hours put Rust Local - Testes at #14,562, within the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Local - Testes?
No gather rate appears in Rust Local - Testes's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Rust Local - Testes?
A procedural map runs on Rust Local - Testes, generated by the game.
How to Join
What is the way to join Rust Local - Testes?
To connect: start Rust, press F1, enter client.connect 177.37.136.79:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.