LCL14279
Rust Local - Testes
Offline 177.37.136.172:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 05:47 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 192/500
-
02MODPlayers 125/100
-
03MODPlayers 180/225
-
04MODPlayers 135/700
-
05MODPlayers 14/200
-
06MODPlayers 51/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Rust Local - Testes?
These Rust Tracker lists carry Rust Local - Testes: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Local - Testes?
These tags are published by Rust Local - Testes for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Rust Local - Testes on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Rust Local - Testes?
Too few wipes on record for Rust Local - Testes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 27 days 7 hours.
Location and Status
How reliable is Rust Local - Testes, and is it online now?
Offline now, Rust Local - Testes was last seen 27 days 6 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 30 September 2026.
Which Rust build is Rust Local - Testes running?
Confirmed for Rust Local - Testes: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.
Where does Rust Local - Testes sit?
No region is published by Rust Local - Testes. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 177.37.136.172:28015.
Population
What is the player count on Rust Local - Testes?
Offline now for Rust Local - Testes, last seen 27 days 6 hours ago.
What rank does Rust Local - Testes carry among Rust servers?
Seven-day player hours put Rust Local - Testes at #14,279, within the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on Rust Local - Testes?
No gather rate appears in Rust Local - Testes's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is Rust Local - Testes on?
Generated by the game: the procedural map on Rust Local - Testes.
How to Join
Which steps join Rust Local - Testes?
To connect: start Rust, press F1, enter client.connect 177.37.136.172:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.