Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,736online PAX72,836playing OCC3,680with players WIPED 3H131
MODModded traffic
Callsign

LCL14279

Rust Local - Testes

Offline 177.37.136.172:28015 checked 27d ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,279top 60%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 05:47 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 156 on average ShockRust | Blue | NoLimit
    Players 192/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 125/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 180/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 135/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 14/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 51/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Local - Testes?

These Rust Tracker lists carry Rust Local - Testes: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Local - Testes?

These tags are published by Rust Local - Testes for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Rust Local - Testes on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Rust Local - Testes?

Too few wipes on record for Rust Local - Testes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 27 days 7 hours.

Location and Status

How reliable is Rust Local - Testes, and is it online now?

Offline now, Rust Local - Testes was last seen 27 days 6 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 30 September 2026.

Which Rust build is Rust Local - Testes running?

Confirmed for Rust Local - Testes: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Rust Local - Testes sit?

No region is published by Rust Local - Testes. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 177.37.136.172:28015.

Population

What is the player count on Rust Local - Testes?

Offline now for Rust Local - Testes, last seen 27 days 6 hours ago.

What rank does Rust Local - Testes carry among Rust servers?

Seven-day player hours put Rust Local - Testes at #14,279, within the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Local - Testes?

No gather rate appears in Rust Local - Testes's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Rust Local - Testes on?

Generated by the game: the procedural map on Rust Local - Testes.

How to Join

Which steps join Rust Local - Testes?

To connect: start Rust, press F1, enter client.connect 177.37.136.172:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.