MAR5827
Marte6 Server
Offline 177.22.167.133:28115 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
-
03MODPlayers 183/225
-
04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does Marte6 Server appear in Rust Tracker lists and filters?
On Rust Tracker, Marte6 Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Marte6 Server carry, and what do they mean?
These tags are published by Marte6 Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Marte6 Server?
The record holds too few of Marte6 Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 8 days 13 hours since this world was made.
Server Details
How reliable is Marte6 Server, and is it online now?
Offline now, Marte6 Server was last seen 47 hours ago. 40 of 72 hours up over the last 3 full days: 56% uptime. Rust Tracker logged it first on 24 October 2026.
What Rust version is Marte6 Server on?
Rust network protocol 2635 and build 168909 on Windows is what Marte6 Server runs. Steam updates it for you; your game must share the protocol to join.
Which location is Marte6 Server in?
Nothing on region from Marte6 Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 177.22.167.133:28115.
Player Count
Is Marte6 Server busy?
Offline now for Marte6 Server, last seen 47 hours ago. Seven-day average 1 players; peak 1. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 1 players.
Where does Marte6 Server sit in the server rankings?
On player hours over seven days, Marte6 Server ranks #5,827, inside the top 26% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Marte6 Server?
The name of Marte6 Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Marte6 Server?
Generated by the game: the procedural map on Marte6 Server.
How to Join
Which steps join Marte6 Server?
To connect: start Rust, press F1, enter client.connect 177.22.167.133:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.