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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H98
MODModded traffic
Callsign

MAR8437

Marte6 Server

Offline 177.22.166.0:28115 checked 4d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average0peak 1
Rank#8,437top 38%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Marte6 Server?

These Rust Tracker lists carry Marte6 Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Marte6 Server?

Listed for the server browser to read, Marte6 Server publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Marte6 Server?

The record holds too few of Marte6 Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 8 days 12 hours since this world was made.

Location and Status

How reliable is Marte6 Server, and is it online now?

Offline now, Marte6 Server was last seen 4 days 5 hours ago. 17% uptime over the last 5 full days, with 20 of 120 hours up. First contact for Rust Tracker: 22 October 2026.

What Rust version is Marte6 Server on?

Rust network protocol 2635 and build 168909 on Windows is what Marte6 Server runs. Steam updates it for you; your game must share the protocol to join.

Which location is Marte6 Server in?

Region: none published by Marte6 Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 177.22.166.0:28115.

Population

What is the player count on Marte6 Server?

Last seen 4 days 5 hours ago; Marte6 Server is offline at present. Over seven days: average 0, peak 1 players.

How does Marte6 Server compare in the rankings?

Seven-day player hours put Marte6 Server at #8,437, within the top 38% of all ranked servers.

Settings

Which settings and rules are confirmed on Marte6 Server?

Nothing in Marte6 Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Marte6 Server?

Generated by the game: the procedural map on Marte6 Server.

Connect

What is the way to join Marte6 Server?

To connect: start Rust, press F1, enter client.connect 177.22.166.0:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.