SPX13027
SpyExpeditions Development Server
Offline 177.138.189.139:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 18/500
-
02MODPlayers 120/100
-
03MODPlayers 41/225
-
04MODPlayers 10/700
-
05MODPlayers 45/700
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06MODPlayers 195/215
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry SpyExpeditions Development Server?
Modded servers, tracked live — the Rust Tracker lists that include SpyExpeditions Development Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does SpyExpeditions Development Server carry, and what do they mean?
The game's server browser reads these tags from SpyExpeditions Development Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for SpyExpeditions Development Server?
The record holds too few of SpyExpeditions Development Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 16 days 2 hours.
Server Details
What is the uptime on SpyExpeditions Development Server, and is it online?
Offline: SpyExpeditions Development Server confirmed offline, last seen 15 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 October 2026.
What Rust version is SpyExpeditions Development Server on?
Rust network protocol 2634 and build 167781 is the build on SpyExpeditions Development Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is SpyExpeditions Development Server hosted in?
No region is published by SpyExpeditions Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 177.138.189.139:28015.
Population
What is the player count on SpyExpeditions Development Server?
Last seen 15 days 19 hours ago; SpyExpeditions Development Server is offline at present.
How does SpyExpeditions Development Server compare in the rankings?
Top 60% of all ranked servers, and #13,027 on seven-day player hours: SpyExpeditions Development Server.
Map and Rules
Which settings and rules are confirmed on SpyExpeditions Development Server?
The name of SpyExpeditions Development Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is SpyExpeditions Development Server on?
A procedural map runs on SpyExpeditions Development Server, generated by the game.
How to Join
Which steps join SpyExpeditions Development Server?
To connect: start Rust, press F1, enter client.connect 177.138.189.139:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.