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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,798online PAX68,197playing OCC3,637with players WIPED 3H131
MODModded traffic
Callsign

MRN15321

MorningStar | PvE

Offline 177.112.90.80:28015 checked 10d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,321top 70%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 03:58 UTC11d ago 2 – running 0
Thu 15 Oct, 20:37 UTC13d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does MorningStar | PvE appear in Rust Tracker lists and filters?

On Rust Tracker, MorningStar | PvE sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does MorningStar | PvE carry, and what do they mean?

These tags are published by MorningStar | PvE for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts10 (Group limit): No team may exceed 10; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on MorningStar | PvE on wipe day?

Recent wipes averaged a peak of 2 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does MorningStar | PvE wipe?

MorningStar | PvE's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 11 days 17 hours.

Location and Status

Is MorningStar | PvE up, and how does its uptime hold?

Offline now, MorningStar | PvE was last seen 10 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 15 October 2026.

What Rust version is MorningStar | PvE on?

Rust network protocol 2634 and build 167781 on Windows is what MorningStar | PvE runs. The same protocol is required to join, and Steam updates it for you.

What location is MorningStar | PvE hosted in?

Region: none published by MorningStar | PvE. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 177.112.90.80:28015.

Population

What is the player count on MorningStar | PvE?

Offline: MorningStar | PvE, last seen 10 days 16 hours ago.

How does MorningStar | PvE compare in the rankings?

Top 70% of all ranked servers, and #15,321 on seven-day player hours: MorningStar | PvE.

Map and Rules

Which settings and rules are confirmed on MorningStar | PvE?

Nothing in MorningStar | PvE's name states a gather rate. 10 players is the group cap. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is MorningStar | PvE on?

Generated by the game from seed 1337, the procedural map on MorningStar | PvE measures 6,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto MorningStar | PvE?

To connect: start Rust, press F1, enter client.connect 177.112.90.80:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts10
Group limit No team may exceed 10.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.