DRN12756=
dron test
Online 176.9.18.206:20083 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 127/500
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02MODPlayers 126/100
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03MODPlayers 195/225
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04MODPlayers 74/700
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05MODPlayers 222/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show dron test?
On Rust Tracker, dron test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does dron test carry, and what do they mean?
Listed for the server browser to read, dron test publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for dron test?
dron test's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 2 hours.
Location and Status
Is dron test up, and how does its uptime hold?
dron test is up and online at this moment. The uptime it reports puts the last restart about 26 hours ago. 5% uptime over the last 7 full days, with 9 of 168 hours up. First contact for Rust Tracker: 14 October 2026.
What Rust version is dron test on?
Rust network protocol 2635 and build 168909 is the build on dron test; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is dron test holding performance?
Average server fps over the last 48 hours: 238, with a low of 210. Peak entity count: 4,582, covering buildings, deployables and all else in the world. It drew as much as 1,136 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is dron test hosted in?
Nothing on region from dron test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 176.9.18.206:20083.
Population
What is the player count on dron test?
dron test is at 0 players, capacity 5. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 17:00 UTC, averaging 1 players.
What rank does dron test carry among Rust servers?
Seven-day player hours put dron test at #12,756, within the top 57% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on dron test?
The name of dron test carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is loaded on dron test?
Generated by the game from seed 1, the procedural map on dron test measures 1,000. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join dron test?
Open the console in Rust with F1 after starting the game, then type client.connect 176.9.18.206:20083. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.