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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H37
MODModded traffic
Callsign

OXD12918

Rust Oxide Dev - Local

Offline 176.60.55.43:28115 checked 44d ago

moddedoxide
Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#12,918no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust Oxide Dev - Local?

On Rust Tracker, Rust Oxide Dev - Local sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust Oxide Dev - Local is listed under?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163493 (Build): The game build is 163493; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does Rust Oxide Dev - Local wipe?

Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 48 days.

Location and Status

How reliable is Rust Oxide Dev - Local, and is it online now?

Tracking shows Rust Oxide Dev - Local offline as of now, last seen 44 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Rust Oxide Dev - Local running?

Rust network protocol 2633 and build 163493 is the build on Rust Oxide Dev - Local; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does Rust Oxide Dev - Local sit?

Nothing on region from Rust Oxide Dev - Local; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.60.55.43:28115.

Player Count

Is Rust Oxide Dev - Local busy?

Last seen 44 days 8 hours ago; Rust Oxide Dev - Local is offline at present.

Where does Rust Oxide Dev - Local sit in the server rankings?

On player hours over seven days, Rust Oxide Dev - Local ranks #12,918, inside the top – of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Rust Oxide Dev - Local on?

Procedural map on Rust Oxide Dev - Local, made by the game.

How to Join

What is the way to join Rust Oxide Dev - Local?

To connect: start Rust, press F1, enter client.connect 176.60.55.43:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163493
Build The game build is 163493.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.