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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,735online PAX53,199playing OCC3,345with players WIPED 3H133
MODModded traffic
Callsign

OXD13235

Rust Oxide Dev - Local

Offline 176.60.53.244:28115 checked 15d ago

moddedoxide
Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,235top 61%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Oxide Dev - Local appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Rust Oxide Dev - Local. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Rust Oxide Dev - Local carry, and what do they mean?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Rust Oxide Dev - Local?

The record holds too few of Rust Oxide Dev - Local's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 21 days 11 hours.

Server Details

How reliable is Rust Oxide Dev - Local, and is it online now?

Tracking shows Rust Oxide Dev - Local offline as of now, last seen 15 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 October 2026.

What Rust version is Rust Oxide Dev - Local on?

Confirmed for Rust Oxide Dev - Local: Rust network protocol 2634 and build 167584, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Rust Oxide Dev - Local hosted in?

No region is published by Rust Oxide Dev - Local. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.60.53.244:28115.

Player Count

What is the player count on Rust Oxide Dev - Local?

Offline now for Rust Oxide Dev - Local, last seen 15 days 15 hours ago.

What rank does Rust Oxide Dev - Local carry among Rust servers?

Top 61% of all ranked servers, and #13,235 on seven-day player hours: Rust Oxide Dev - Local.

Settings

Which settings and rules are confirmed on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Rust Oxide Dev - Local?

A procedural map runs on Rust Oxide Dev - Local, generated by the game.

How to Join

Which steps join Rust Oxide Dev - Local?

To connect: start Rust, press F1, enter client.connect 176.60.53.244:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.